We have some new details on GTA 5, courtesy of an interview conducted by CVG with Rockstar Games’ Imran Sarwar.
Grand Theft Auto V was released over 9 years ago, but the player base is largely intact due to regular updates to the Online Multiplayer. The game had some technical issues at launch, most notably a CPU utilization issue, but most recent chips shouldn’t have any issues running it.
Subscribers of the Extra and Premium tiers of PS Plus will lose access to a total of 12 games during the month of June, 2024.
indivisible was pretty neat. Cute artstyle, fun throwback to older RPGs, shame its leaving but it is on sale often
I'm not surprised by GTA V removal, Rockstar never allows this game to stay long on a subscription service.
They usually allow 4 to 6 months.
I fail to see how the loss of an almost 11 year old game that released across 3 generations is in any way a problem.
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
-"Over 1,000 car customization options" (Bulletproof tires, armor, etc.)
- Car will turn up in an impound if left in the street. Must pay a fine to retrieve it.
- You can't directly "weaponize" your car, but there are a lot of little options. (Car leaking petrol and light em up, sticky bombs)
- Guns will be with you throughout the whole game.
- Customized guns will broaden range of options during missions. (Stealthy vs. loud, Scope, etc.)
- Moved from static fights to free focus. Quickly switch your focus to other enemies. No longer need to lock on to enemies, although you can lock on if you wish.
- "Hits are much more satisfying"
- Each character has different animation. Strength stat has a bearing on each mele/capability
- Expect really cool destruction/carnage/damage
-Combat AI much more advance with more knowledge of environment.
- Enemies will behave different by who they are (SWAT is organized, gang members are more "gung ho"
-You can Add turbos to cars
-Horns can be customized
-- 3 protag will feel natural and will not feel like a balancing act, allowing the game to feel more natural. (ex, if Franklin and Michael are in a car, you can drive as Michael, switch to Franklin, and Michael will continue driving)
via gtaforums
*** Whatever guns you pick will be with you throughout the game ****
Whaaaaaa.....no no no
I liked how in GTA if you died you had to get your guns back, it was sort of motivation to not die during a mission. I mean obviously they are going to take your guns off you at the police station
I don't mind if you kept them but you had to get them from your safe house but keeping them even when you die...come on
*** There are a lot of possibilities due to the ability to control three protagonists. You will need to switch to a certain character to save another from trouble. ***
I hope this dosen't get annoying, I'd rather stick to one character and I know for a fine fact everyone else is going to be the same. You'll find a character you like more and you'll stick with him, when the game forces you to change you'll not want to because of you growing closer to your chosen character. This is the problem I think with having three characters.
I know for a fact I'll be sticking with Trevor.
Terrible. You're telling me that we are keeping all of the guns we've earned throughout the game? Thats so stupid. It should obviously be like previous GTA's where we lose everything, and then either buy it back, or kill people to gain weapons.
Nah just kidding , it sucked ass. I'm glad we'll be keeping all of our weapons. Now I wont have to use cheat codes to get them all back. Or have to go through stupid idiotic processes(buying them, killing gang members, etc) just to get back my guns. Thank you Rockstar for not pandering to idiots.
This game is gonna be all kind of awesome. Might hurt next gen sales looking as good as it does.
OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG LOL I pre ordered this like 12 months ago and now the long ass wait is almost over thank god lol the 17th cannot come fast enough.