180°

Nine games that'll make you want to be always-online

OXM UK: "There are a fair few always-online or online-heavy games in the works for Xbox One. Here are the titles we think make the best case for the model."

greenpowerz3953d ago (Edited 3953d ago )

Basically all the top games at E3. Oh the irony of the E3 drama. Anyways most of that instigated mob mentality hysteria was born from trying to destroy Xbox and bring back the long lost king. Gamers have wanted bigger more complex online games with more players for years. Always online would have brought those desires to new heights. Now games have to be scaled back, visions not as ambitious because non online people have to be kept in mind. Luckily MSFT 1st and 2nd party devs and bigger 3rd party devs will stick to their guns and drag gamers into the future kicking and screaming LOL

VsAssassin3953d ago

Ha? Scaling games and their online capabilities don't have to depend on the always-online infrastructure. If your game is online only, then go ahead and incorporate always-online but only for that particular game. A console forcing this system for every game, both online and offline, is pushing it.

JokesOnYou3953d ago (Edited 3953d ago )

My bad, Wrong response.

Kingthrash3603953d ago

no disrespect, but you sound just as idiotic as ms has when they were trying to force drn/24hr check ins. I mean really yes you may have the internet abd always online isnt a problem for you....gut thats YOU. im always online myself...but I dont forget that alot of gamers out there dont have the same luxuries as us...and the internet isnt reliable enough for always online. plus there are some gamers...well alot of gamers....no...most gamers (me included) live in a economy that is really fragile and they can be laid off at any moment to where their internet may be cut off because its hard to keep a job and even harder to get one. to think in the way you think is selfish and ms has learned this lesson HARD....gamer come in all shapes and sizes some rich, most poor, some in the army, some live in areas that dont have the internet connections others have,....but all gamers and this includes you my friend DO NOT WANT TO PAY $500+ ON A CONSOLE THEY CANNOT PLAY BECAUSE OF ONE OF THE MANY REASONS THE INTERNET IS DOWN. if I pay for something that is very expensive you bet your ass it better work at all times....PERIOD...not a rant...just fact.

aliengmr3953d ago

Right, this was all about better games. Sure.

JokesOnYou3953d ago (Edited 3953d ago )

Kingthrash360 I dont necessarily agree with everything greenpowerz says but actually I do think this whole "everybody doesn't have the internet" is being overblown:

#1. internet penetration is very high since june 2012 at 78.6% North and 63.2% for all of Europe where most xboxs have been sold and remember this is overall statistics of the entire population in each region which include very poor people many of which could care less about buying a game console, among those who actually can afford a game console its undoubtedly much higher penetration.
http://www.internetworldsta...

#2 Its not like you need a high speed reliable connection, it only took a few kilobytes and few seconds daily or whenever you next turned on your console to verify everything in the background.

#3 You could tether your cell phone for this brief checkin...I mean who's buying a game console these days that doesn't own a smartphone or internet?

#4 I have friends in the military every base including ones like Afghanistan have internet access, I get emails right now from one of them, yes ships at sea too, its only very remote FOB's (Foward Operating Bases) that dont have wifi for good reason=you dont have time to game, which means this online check would effect a minute % of military like on subs, also for good reason.

#5 Devs are already dragging us kicking and screaming to always on, like it or not it has its benefits which is why we are starting to see it being incorporated into even the single player side of games to make persistent worlds that change overtime.

#6 Hell yeah I'd take the 24hr check drm for the original family share plan and Im not alone many of the tweets, forum comments, media fan service sites after the reversal were asking for it back, go on Aaaron Greenbergs twitter right now you will see that...this wasnt a policy problem it was a failure on micros part to have a transparent plan and consistent message that laid out how their strategy/policy worked, backlash was a combination of confusion of real xbox fans and alot more whiners who just complain about anything xbox related. Its a game console progress shouldn’t be stifled for a relatively small few, especially when there's a reasonable alternative=ps4. Or are those folks not even MORE selfish for not wanting those of us who can/do have internet ONLY held back because they can't/ don't have internet?

I_am_Batman3953d ago (Edited 3953d ago )

"#5 Devs are already dragging us kicking and screaming to always on, like it or not it has its benefits which is why we are starting to see it being incorporated into even the single player side of games to make persistent worlds that change overtime."

Tell that the people that have bought Diablo 3 or Sim City day one.

4Show3953d ago (Edited 3952d ago )

Batman, So because a couple dev's failed at first then the rest should all just give up? It's call learning from others mistakes adapting and making improvements. Besides it seems EA's biggest problem was no offline play which unless I read it wrong does not seem to be the case for the single player experience what we're talking about is that all these games will have the best experience available to those who are connected.

nukeitall3952d ago

I couldn't agree more with JokesOnYou.

We are just scratching the surface of the possibilities of always online. An always online console would have shifted this momentum even faster and we would have had even better experiences sooner.

Personally I cannot wait!

If you don't like always online, well there was an option called PS4 and Wii U. Now with the whining, there is only one type of option!

I'm saddened MS failed to communicate the benefits to the masses!

aliengmr3952d ago

@nukeitall

"If you don't like always online, well there was an option called PS4 and Wii U."

Which is why they reversed their position.

Sorry, I really don't see any benefit in making the entire system mandatory "always-on". You can have the benefits of online stuff with out a 24hr check.

+ Show (1) more replyLast reply 3952d ago
bjmartynhak3953d ago

Sorry, but I prefer playing amazing single player games like The Last of Us and Heavy Rain. Destiny, Titanfall and The Division are just brainless action games. Funny, but with barely a story.

JokesOnYou3953d ago

True bjmarty but is it not possible that future sequels to those amzing single player experiences like TLOU wouldnt be even better because the 2nd, 3rd, playthrough etc changes obviously not the whole game but where the enemy AI based on your play, enviroment details, Im not talking about a different outfit or weapon like in the past Im talking about real gameplay elements they make it better. Just a thought.

bjmartynhak3953d ago

Good point.

IMO offline must be an option, but adding online features is always welcome.

SpinalRemains1383952d ago

Right.

Because everyone was really upset over the data necessity rather than why it was being used. No one cared about DRM or their gamefly account being useless or forced installs at all.

+ Show (4) more repliesLast reply 3952d ago
Dr Pepper3953d ago (Edited 3953d ago )

So, nothing is known about MGS5 multiplayer at this point, but everybody will want to play the entire single player portion connected to the internet because of the multiplayer? Makes sense so far. Titanfall will make me want to be always online? A multiplayer game, I never would have guessed. Not even going to bother with the ESO write up, since they marveled at their own obvious choice in the first sentence.

Much of what they list is purely speculation, some a long way from anything currently planned/released (information wise). Minecraft is listed because the dev MAY "fiddle with a cloud-based version of it continually, adding mobs, modes and terrain types on the fly"? Who says the dev would even want to constantly release the amount of modes, game types, and terrains that would justify a 24 hour connection?

OXM, you are trying a little too hard right now. Get back to me when The Witcher 3 has serious benefits to being constantly connected to the internet. Or Thief (if it is still Thief). Or the next true Elder Scrolls installment. Thanks.

JokesOnYou3953d ago (Edited 3953d ago )

I disagree with you here Dr Pepper I dont think its just "speculation" these are real examples of how being connected (you're not always online) will benefit games, in the past its always been you needed internet just to play multiplayer, now devs are basicly saying we can improve the whole experience when you are online. Bungie saying that they will have a ever changing world that isnt shackled by thr offline experience is real. What Forza5, The Crew, Project Spark is doing is real as stated by the devs themselves. So if more games are headed this route to get the BEST experience arent you going to have to be pretty much connected in a similar fashion as X1 was previously introducing? Again however small these initial benefits are I'm a gamer and any improvements are welcomed for me especially since I'm already always online.

Hicken3953d ago

There are NO games that would make me want to be always online. And I sink hella time into DC Universe, which is online only. But there isn't a game out there that would make me give up the right to use my console how I see fit.

InTheLab3952d ago

The brainwashing continues. I say,let it happen. Some of these diehards deserve the original Xbone and all it's restrictions. They continue to line up to give away their rights.

Next, there will be ten games that will make you want to lose the ability to sell used games and another ten that will make you want to check in every few hours our your console bricks, or ten games that make you want to only use MS proprietary head sets, or ten games that make you want more TV and ads...

There are no games worth the restriction of always online FOR YOUR ENTIRE LIBRARY, which is the issue...and thats what it sounds like the author is implying by listing sp games. This type of article just softens the blow for next gen when MS pulls more bs from the sky and forces it on gamers.

No_Limit3953d ago

Good list, right now I have my site set on Titanfall, Destiny, and The Divison for next year. Even if a game like Elderscrolls online sounds tempting, it is not F2P so I will avoid subscription based RPG as much as possible.

PositiveEmotions3953d ago

Lol im not always online wen it comes to games

Show all comments (36)
240°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai10h ago

Wow what the actual hell 🤣🤣🤣

just_looken10h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye8h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken7h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno5h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop4h ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger4h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer3h ago

It's not a remaster, it's a next gen update.

badz1493h ago

LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?

Profchaos2h ago(Edited 2h ago)

The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.

A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC

Show all comments (14)
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