70°

Why it's time to stop hating AAA games

GamesRadar - In the past few years we’ve seen a swell of hatred for what the games industry calls ‘AAA games’. For those who don’t know, AAA games are the biggest blockbusters of the year; the multi-million sellers with the multi-million dollar budgets. Think Call of Duty: Ghosts, GTA 5, Battlefield, or FIFA. They’re the most highly-polished and popular games available, and for the most-part they get the biggest scores. And--similar to other media like films and music--that popularity can bring resentment.

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gamesradar.com
4021d ago Replies(1)
admiralvic4021d ago

It's sad, but I don't need to read this article to know it's stupid.

The simple fact it's AAA, means that people are more likely to play it and that in turn makes it more likely for someone to dislike it. You'll probably never read a hate article about Orgarhythm or anything, because the only people buying it are the ones that are sure they would enjoy it. The other reason is that people don't waste the time to call out a small game like Neptunia, for two reasons. The first being that so few people have actually played it, that the article wouldn't get views and really their opinion would be read by so few people that it would be a waste of time. The other is that these games typically get excuses for why they're the way they're. Like Neptunia didn't have a big budget, so reusing resources / elements isn't really a huge deal, where as the same happening in a game like GoW A (with a rumored 50,000,000 budget)... well it's hard to justify the same thing.

In either case, AAA games are not some magical group of games that are automatically perfect because a lot of money was spent on them. We've seen plenty of awful games in the or near the AAA category, so it's not like it's impossible to hate them either. In the end, this is like asking us not to call out CoD for any reason, since any negative opinion is automatically invalidated by sales, but in reality it's okay to dislike something if you can RATIONALIZE it in a calm and productive matter. In the event you can't rationalize your opinion, then keep it to yourself. No need to call something out when you yourself can't explain why you feel the way you do.

AHall884021d ago

There will always be groups of people who think it's cool to hate popular things. Best to just ignore that bunch and move on.

Jyndal4021d ago

It's not about hatred.
It's about demanding more from those that have more resources to put towards games than the smaller developers do. If you're Rockstar, Capcom, Ubisoft, EA, or Bethesda, you have an increased obligation to present top notch, ultra polished games.
I support the smaller, independant developers because that's where I find the innovation lacking from many of today's "AAA" games.

CEOSteveBallmer4020d ago

If an indie game can do it, Why can't a high budget game do it??. Im sorry but almost all innovations are done by AAA games. Call of duty - Modern FPS mechanic, Resident evil 4 - over the shoulder camera, gears of war - cover system, Final Fantasy VII - first 3D JRPG, Elder scrolls series - open world RPG, Metal gear solid series - stealth action genre, Resident Evil series - Survival horror, Mario - platforming.

Bottomline: Whether some of my examples are old but in their time, they are a big budget game. thus making them AAA by todays words. Yes, mario is a big budget game in the 80's. its not a casual and indie game. but a core game.

I_LOVE_MYSELF4021d ago

I love AAA games.

Quite a lot of people on the net have elitist attitudes and are very anti mainstream. They will just hate on something for being popular just because it's popular (even without fully playing it).

Why o why4021d ago (Edited 4021d ago )

There's room for all types of games. Our preferences shouldn't mean we hate the types of games and experiences we don't prefer. Live and let live.

Some of the practices of those able to better afford the production of aaa games has been questionable. I would expect the smaller indies would need to use the models used by the large companies more than they do.

Show all comments (20)
70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast1d 4h ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk15h ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast14h ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk14h ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac18h ago

Get rid of the suits in the industry and job done!!

Garethvk14h ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

60°

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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gamesindustry.biz
110°

Famous actor loves Helldivers 2 and wants to play General Brasch in movie adaptation

A famous actor from Starship Troopers has showered praise on Helldivers 2 and said he is open to the idea of playing General Brasch.

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videogamer.com
3d ago