Former Epic designer offers cheers for DualShock 4, jeers for Vita integration and returning IP
Games Asylum: "With the video game market stalling, publishers have finally realised that it’s beneficial to release their games on as many platforms as possible. Microsoft made headlines with multiplatform announcements earlier this year, and Square-Enix has plans to cast their nets wider too. Yet, the allure is still there for publishers to release games on Apple Arcade first. It’s easy to see why, with development costs being on the lower end of the scale, and Apple clearly incentivising with their subscription model. One upshot is when games finally make the jump from Apple Arcade to consoles, they’ve already received several updates. Horizon Chase 2 is a good example of this, just as polished as a car off the showroom floor. Visually, at least."
Ahead of the release of Warzone Season 4, it has been announced that the lobby size is set to increase for the first time since 2023.
Parity Games' Island of Winds has recently been re-revealed, and is looking like a gorgeous new Icelandic themed adventure game.
Great points Bleszinski. Having an apple style ecosystem on PS4 would be awesome.
For the whole Knack thing, I'm guessing Sony wanted to tell the audience that PS4 has a broad range of games.
I've always loved platformers so I'm excited to see more of Knack.
"There is never a better time to launch new Intellectual Property in videogames than at a console transition. Gears and Halo 'got' this."
Except Halo started on Xbox before moving on to the 360.
What a whiner. even his complements are annoying....
"saying it appeared to have more comfortable thumb sticks than its predecessors"
really?, the convex thumsticks were uncomfortable? I never bought the argument that concave thumbsticks fit the thumb better. How about when you aim up or down, your thumb only has the edge of the stick to hold on to. Im happy sony just made a mixture of the two for the ps4 though, so that nobody complains.
he's team xbox, no suprise here