Tynan Muddle at Aussie-Gamer.com writes: "Sony need to focus less on sheer power for PlayStation 4 and more on groundbreaking features if they want to recapture their former glory."
When PlayStation 2 was released onto the world back in 2000, it captured the worlds imagination not because of its power, but because of its revolutionary features. DVD playback, digital sound and connecting to the internet in a relatively easy way were the hallmarks of what is still one of the most popular consoles of all time."
During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”
It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.
Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.
I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.
Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?
This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.
Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.
"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.
...not yet but 100% within the next 10 years!
..Then Sony will use it like the drop of a hat. They're no different to the others.
People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.
It's not about replacing human labor. It's about making human labor easier.
Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.
15 years later and I still have 20/20 vision.
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.
Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.
*rolls eyes*. Yeah because Nintendo and Microsoft were really innovative this gen unlike Sony. What did they do again? A wag stick that got old really fast and a camera that got old even faster? Can I ask why people are always scolding Sony about being innovative when it was them that tried to make their system into a multimedia device long before everyone else pulled their heads out of the sand and decided to do it too. What was it people said then? 'Sony should concentrate on games and not a whole bunch of features because people want GAME CONSOLES and nothing else?'Sorry to burst your bubble but the 360 and Wii had less features then the PS3 did at the beginning.Lets not pretend that they didn't. It was Sony that made a built in interactive world for people to play around in, a first for a console.Sony never concentrated only on the PS3's power.And they won't with the PS4 either.
So should we have less power in next generation consoles? It's funny because the idea of less power in a computer and innovation directly contradict one another.
More power will lead to innovation in games.
What's more important than that?
The PS3 was innovative in that it used Blu-ray and the Cell. Ignoring the misstep of programming architecture, look where that got them.
Technology leads to innovation. You wouldn't see Move or Kinect get done on PS2 hardware, that's for sure. It's like saying a women needs a man, but a man doesn't need a woman. We need each other to survive. The author is contradicting himself. Just looking at the number of patents Sony files yearly will tell you how set they are to innovate next-gen