On mobile devices, there are games … and then there’s everything else.
Asura Kagawa from NoobFeed writes - Vindictus: Defying Fate is the upcoming action RPG game by NEXON, and it has the potential to have a significant impact on the action role-playing genre. Expanding upon the immense universe of its 2010 predecessor Vindictus, this installment is being developed using state-of-the-art Unreal Engine 5, ensuring an immersive and graphically stunning experience.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.
Problem is that currently mobile games are shallow experiences. I game pretty much daily but rarely on my mobile as the games are short lived time wasters. Also a touch screen has very limited game mechanic possibilities. When I see games on mobile that are comparable to that of consoles and PC I'll start to take these claims seriously.
Note that the author is CEO of Kabam, a developer of mobile and Facebook games.
Future 400 degree article right here.
Yeah, I'm not going to choose fumbling around on a tiny little screen as my main gaming experience anytime soon, thanks.
To me mobile gaming is for people who are entering the industry late, who haven't grown up playing games. They are jumping on the gaming bandwagon because it's a trendy part of owning a mobile device, not because they truly love gaming.
The thought of mobile gaming killing consoles is laughable.
Their core demographic is split right down the middle, if it does happen it's going to be a looooooooong time from now.