AntDaGamer explores deep inside how gamers could destroy the gaming industry via there rants, fanboyism, and more.
We were expecting problems with mod support, but there are a lot of other issues.
Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.
Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.
Par for Bethesda.
LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?
The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.
A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
companies that don't make good games or games the consumers want should fail because they are obviously out of touch.
What is with ALL these end of gaming articles. Why do so many get approved?
Games like CoD will destroy gaming.
Gamers don't destroy gaming; Fanboys do.
The author mentions three theories how gamers could destroy the game industry.
1) Social Gaming
2) Fanboyism
3) Income
Basically it comes down to three personal motives that drive an opinion away from the quality of a game. Though I agree the author is on the right track I believe it is part of a problem much bigger than this.
The author lists the overall problem as the first theory but the reasons are misinterpreted. Social gaming is the overall problem due to it's design. Under social gaming and it's effects there creates three theories on how gamers can destroy gaming.
1)Popularity (seems a better fit for his/her explanation)
2)Fanboyism
3)Income
The problem with social gaming is it is driven by too many distracting factors that have nothing to do with a video game's quality.
The followers buy games that the leaders have. Friends who have equal respect will buy games on each other's list. A gamer may buy a game because they feel everyone else is playing it. A group of people may buy a game because it has become a fashion statement...not because the game itself is good. Why? Well today's social gamer finds more value in who he plays with...not what he's playing.
Yet playing with friends is typically the lower level of the social hierarchy. Family has become the driving force this gen and it has been running this industry to a great extent. The problems still are largely similar. Games are purchased based on family members who can all play so already we are looking at age extremes. Children will cause the content to require an E rating and grandparents will cause the content to simplify. So quality isn't as important to this group as accessibility and universal acceptance are.
Social gaming and the socially driven gamer will destroy the industry in regards to quality that's true. But it will also collapse the industry when they start to lose interest. Remember that people aren't playing video games because they like video games anymore. They are playing them because of the people around them.