GR-UK writes: "It takes Ninja Theory all of fifteen minutes - barely a quarter of an hour of clear, concise explanation - to make us get exactly what they're trying to achieve with the Dante makeover. It takes all of three hours with the opening section of the game to make us realise how much hands-on Capcom's had with the combat mechanics. How much it stays true to the fighting excess that defines the Devil May Cry series."
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."
NVIDIA continues to add games to GeForce NOW. This week, Devil May Cry 5, Gears Tactics, and The Crew Motorfest lead the charge.
The combat from MGR is what the combat in this game should be..... MGR combat is Smooth, and DMC combat is slow and clunky looking. Did I mention looking at all DMC demos, the enemies pose little to NO threat compared to watching one MGR demo and the enemies are pretty dead set on finishing your character off.
Did I mention Raidens combat is silky smooth compared to Donte's (I don't consider him to be the Real Dante) terribly slow and choppyish combat. If you cannot see the difference in both games you need your eyes checked. This is what God Of War was like, DMC 3&4 was like, Bayonetta was like and now Metal Gear Rising is like.
But how in the world do you let DMC fall off the wagon is my question? For shame Capcom!!!!!
1st I heard of the bugs in Dmc but however they haven't released a demo yet( which is coming seemingly) so until then its a non issue. Same cant be said for MGR.
Now as for the rest I just don't see it, here http://www.youtube.com/watc...
Show me where it looks 'clunky' or this amazing 'dodge roll being the GoW 30 foot roll to safety' Sure there is a dodge but I mean there always was....so what?
The way Vergil looks? I Couldn't give a **** about.
This game offends me.