240°

Resident Evil 6: Capcom cites 'technical reasons' for on-disc DLC

Capcom has confirmed that some Resident Evil 6 DLC data is stored on retail copies of the game.

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computerandvideogames.com
RmanX10004235d ago

Yeah... "technical reasons."

-Mika-4235d ago (Edited 4235d ago )

It is for technical reasons. First off, the extra costumes and colors will be able to be unlocked on Residentevil.net. Second the data on the disc are partial data. Not the full thing. So obviously that stuff wasn't completed or scrapped. Lastly the "no hope" difficulty will be free dlc or unlockable via residentevil.net. You and other users on here need to stop bashing capcom without having the full facts.

In response, Capcom said in a statement this afternoon: "We still have unannounced DLC for RE6 that will be revealed in the coming months"

This is great news. I was hoping that wasn't going to be all the dlc. I hope they add mercenaries reunion and a scenario including Jill. I would buy that in a heartbeat.

matgrowcott4235d ago

The pitchforks are already out, somebody has already lit the torches - you're not going to ruin this mob's night out with something as silly as facts, surely?

CcreapMurda3104235d ago

Is Capcom living up your anus?

KwietStorm_BLM4235d ago

You just love bending over, don't you?

HammadTheBeast4235d ago

How is it then, that people have unlocked and are using the dlc if it's partial data? Yeah.

Soldierone4235d ago

OR it could just be partial data so Capcom doesn't have to pay Sony/MS full price for bandwith use....since you only need to download half of the "DLC" and not all of it.

MehmetAlperTR4235d ago

Mika " The Lawyer Of a cRapcom !"

Digimortal4235d ago

dude -Mika speaks the truth man. Do you people not know how to read anymore? or is it that you just don't want to accept that truth and keep on the hate train. Well i salute you my friends. Have fun on that long Hate Train Journey.

+ Show (4) more repliesLast reply 4235d ago
Snookies124235d ago (Edited 4235d ago )

LOL! Yes, that's it... Just like their other games that have disc-locked content. I'm sure those were for technical reasons as well.

LiquidSword934235d ago

Of course! Can't you understand Capcom's pure intentions? /S

Kurt Russell4234d ago

Technically... they want more money.

KillerPwned4235d ago

I don't care what the situation is why cant games just be like last gen or any gen before that and include all the content right from the bat. I get stuff like expansion packs say a hole new story for Borderlands 2. But shit like new costumes for SF4 that shit should already be unlocked when you pay $60 for the game.

This RE6 on disk DLC if its free then why the hell not just include it in the game as an unlockable!?

Heavenly King4235d ago

because it will unlock via RE.net. Still why begin bitching for a difficulty mode?

dedicatedtogamers4235d ago

'technical reasons'

Translation: "technically, we wanted to milk you for all of your money, and technically we could have made it completely downloadable, but technically it was way easier to put it on the disc and make you buy a 76kb code to unlock it."

Smashbro294235d ago ShowReplies(2)
Megaton4235d ago

Technically, we have to lock parts of the game out so that we can charge you twice for the same content.

MysticStrummer4235d ago

Lots of people seem to be ok with paying to play online, which I'm pretty sure is content that's on the disc when you buy it. I don't see why people are surprised and outraged by things like this and Online Passes. A large number of gamers have proven to the gaming industry that they are willing to pay more for things they already bought. The industry will naturally try to think of ways to exploit that for profit, and it makes them more money to put content on the disc and then sell you a code to unlock it.

amaguli4235d ago

http://www.gameranx.com/upd...

They are unlockables, except for possible No Hope difficulty which may be free dlc.

vortis4235d ago

Well, it'll be free now because Capcom got busted.

amaguli4235d ago

Ha, most likely. You think they would have learned after the SFxT fiasco that modders are going to open all their games up for now on.

josephayal4235d ago

Looks like I'm done with Capcom

Dovahkiin4235d ago

Most sensible comment of yours I've read.

FOXDIE4235d ago

lol Already done with them since SF4!

Show all comments (54)
60°

Capcom Had Record Sales in 2024 Fiscal Year

Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).

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capcom.co.jp
PRIMORDUS4d ago

Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.

MeteorPanda4d ago

Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken54d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken54d ago (Edited 54d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8553d ago (Edited 53d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken53d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken53d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga53d ago

Capcom where is Deep Down???

Tapani53d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken53d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8553d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 53d ago
lellkay54d ago

Can they be aware of the need for 60fps on consoles plz

just_looken53d ago (Edited 53d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay53d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis53d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken53d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead53d ago (Edited 53d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH53d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…