Dark Souls was a cult hit for Japanese developer From Software. VG247′s Dave Cook speaks with the studio to reflect on the game’s development, success and future.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."
Danish from eXputer: "FromSoftware's unique approach to difficulty in their games allows players to customize their own experience, which is really cool."
"Souls Like" is a literal genre.
I'd just like to point out that Rise of the Ronin which recently released is in large part a Souls Like as is the upcoming Stellar Blade. And both games have 60 FPS.
More? Like every other game in the last
5 years has “Souls” elements or difficulty. I think we need to pump the brakes a bit Jesus they don’t all the the “grind or die”/“get good” mentality.
Great article for a truly amazing game this gen along with it's predecessor demons souls
Nice..
Thanks for making Dark Souls easier too! (or at least less frustrating) xD
Farming for mats in Demon's Souls was much harder.. and so are being able to get a check point.
I feel much more at ease with controlling the game too due not having to worry about World Tendencies.
I hope they make another souls game.
Plox