Almost all VR devs that have spoken about whether or not VR was profitable have said that it isn't profitable at all and that their only real income were the subventions that Oculus/Sony/Vive give to push content creation
Example: http://www.gamesindustry.bi...
So in that sense, it hasn't been successful yet. V...
Pokemon GO wouldn't work on the Switch, but I'm sure a Pokemon game on Switch would maybe take some inspiration from Pokemon GO, with the ability to play in wireless local multiplayer and all....
There's no direct link between AR/VR and what Simplygon does. Simplygon basically makes a program that goes through your 3D models and automatically generates lower-polygons versions for doing LODs in games. There's plugins for Simplygon in UE4 and Unity.
However, there are several other alternatives to Simplygon for doing the same thing
Well shadow of the colossus didn't have any voice acting (almost) or direct storytelling either, so I wouldn't say that's the problem
not sure about that. Threadmills don't give you a sense of acceleration
I don't see what's so promising about this. It looks just like any other Unity/UE4 prototype mostly made out of asset store packages
Also, that control scheme is a recipe for disaster. The only sort of movement that would truly work for VR is moving with your actual body in a real-life facility built for the specific game. Otherwise, standing in-place is the next best option
@Sparta07
It's pathetic because you're not just excited about the game; you're excited about other people not having access to the game
that's pretty pathetic
oh my god what is it with you people and thinking every comment is meant to be secretly part of a console war?
Go outside and take a breath of fresh air, jesus
@Fantastic
It's pretty pathetic to be this excited about console exclusivity, or even just exclusivity
You don't own Sony. Why do you even care?
It's still very difficult to imagine what the actual gameplay is like, though
But if it focuses on those subjects, I'd rather have it be a very narrative-oriented game than an action game with cutscenes that seem completely disconnected from one another
It's dead
and it'll never get as much love as The Last Guardian so they won't resurrect it
Feels refreshing to hear she doesn't like videogames, as opposed to those celebrities being paraded in front of us at E3 pretending they care
On an unrelated note, Assassins Creed seems like an absolute cancer of a film. Can't believe this appeals to anyone
Realistic in-engine-but-not-in-game car pics are also nothing new. This really doesn't impress much
yes I know all that. I don't see why this changes anything
eh, there's more to Dark Souls than just the monster designs
For a Berserk game, yes. But I kinda don't want FromSoft to work on liscenced franchises. To me, their original content is just waaaaay more interesting.
As a general rule, I just think every talented creator should always work on original material instead of doing adaptations. It's always more interesting that way. Adaptations are usually more of a safe bet, but originals have more potential for greatness
Let's hope FromSoft doesn't devolve into one of those substandard anime-game-adaptation studios
I think it's a good move to cut support for the WiiU and discontinue it completely. It's the best thing to do whenever you have a failed product/project. It'll upset some people, but in the end, it'll be for the best.
Otherwise, it'll just end up dragging their future projects down with it. They better focus all of their efforts on what's next, without compromise
Also they could've trimmed some of the more obscure games off of that list.
Voodoo Vince?
Cladun Returns: This is Sengoku?
Niki – Rock 'n' Ball?
I don't expect this game to be any good, but I don't see what's people's problem with always online. It never bothered me in Dark Souls.
Who, in 2017, doesn't have the internet?