@ Mr_Writer85
Do not even try to compare how Nintendo handled Wii U compared to how Sony handled Vita. It is not even close. Nintendo at least tried to salvage what they could from Wii U while Sony bailed at the first sign of trouble. They still released Smash Bros, Mario Kart 8 and Splatoon and still went through with localising Xenoblade and Tokyo Mirage plus set Devil's Third to the finish line (if that is a good thing is up to you to decide). And to top it all o...
At the end of the day businesses see opportunities through other hardware avenues. People might not like the "splitting resources" across 2 platforms but sometimes the suits do not see it as justification to ignore the market in front of them.
Switch has all the success Sony had in front of them with Vita so it would not surprise me if they are rethinking the handheld market.
Not weak at all. The people complaining are not the same people reacting positively. Its 2 different groups of people being generalised as the same group by the author of this article.
@isarai
SSD might not be as expensive but 3D audio and Ray Tracing graphics chips will be. This is not going to be the mass market price that PS4 was. The only question is if it is the high tech savvy premium PS3 was.
The Switch is using more impressive technology than Vita was at the time. Sony seriously hyped up Vita to have PS3 graphics = as in games that look as good as L.A. Noire, Uncharted 3 or Last of Us.
Vita had none of that.
Look at RE5 on Switch and compare it to PS3 and the difference is immense. Spin it all you want, the Wii U power vendetta really got to Nintendo and they indirectly made Switch the handheld graphics leap Sony promised us the Vita would ...
@ Rachel
I OBJECT!
The person on NeoGAF did not say it cannot release. He said it takes more work than an average port.
They need to get it working on RAGE 3 first, then port it to PC.
The whole "coded mess" thing is a misconception that got spread around. It is possible to remaster it.
Why is it PSAS fans never ask for first party characters. Check the requests on forums like GameFAQs and all I see is Cloud, Crash, Spyro, Snake, Dante etc.
While at the very top of Nintendo lists you always had the likes of Ridley and K.Rool. This tells me this kind of thing should be kept to Nintendo's side.
Exclusives will naturally be better than multiplats because they are built to the strength of the system. 3DS held back Wii U and 360's use of DVD discs is known to have removed feature from PS3 just for parity.
Because catering to the players that want deep gameplay and are competitive by nature does not get you sales. Ask Street Fighter V. The hardcore fans do not like to hear it but they are a minority and Pokemon will still sell without them.
What gets me is that Nintendo had 49% of Rare and their only deal in place was to keep the DK/Star Fox characters while Rare kept everything else. If Nintendo had any common sense they'd have considered the possibility that they might have needed Banjo.
While a lot of us understand why Nintendo sold them now, the backlash was extreme at the time. I wonder how big the backlash would have been if they had kept Banjo as well because he was the "main" Rare chara...
Timed exclusives suck and anybody defending Sony doing that practice is a hypocrite. Remember former PS3 owners: you were once in that boat and it is not different just because it is going your way suddenly. How you felt during PS3 is exactly how others feel now.
The practice is insufferable and needs to die. The only ones that benefit from timed exclusives are the manufacturers. I understand restricting platforms due to resources or audience issues, but if a system is a target p...
Microsoft failed hard in Japan. Who currently rules there? I understand where you are coming from but you need to remember MS has a lot of business interest by putting their games on Switch more than Nintendo do on Xbox.
Besides that only Nuts and Bolts was truly exclusive. Banjo never was.
@naruga
If Doom, Skyrim, L.A. Noire, Revelations collection, Saints Row The Third, Darksiders, Dark Souls, multiple Final Fantasy games, Tales of Vesperia, Dragon Ball Xenoverse 2 and FighterZ, Dragon's Dogma, Wolfenstein II, Starlink, Crash Trilogy, South Park Stick of Truth and Fractured but Whole, Naruto Trilogy, Okami, Onimusha, Cuphead, Mortal Kombat 11, Sniper Elite V2, Payday 2 and Civilisation VI aren't enough to play on the go then
Assass...
And in case you are wondering, I'll keep banging on about Sony's abysmal game support on Vita even 10 years from now. Switch just emphasises Vita was a pack of lies and it failed to deliver on the promises Sony made of it. Sure Wii U failed but Nintendo at least took responsibility for it while Sony bailed at the first sign of trouble.
What they did was unfair to Vita adopters and those of us who fell for it will always remind people what they did in case they eve...
Lol Vita didn't even reach 20 million so it didn't even catch Gamecube or Xbox. Sure it had third party support but where was the FIRST party support?
Even after Wii U crash at launch Nintendo still supported Wii U for as long as they could. It still got Star Fox Zero, Paper Mario, Project Zero, Xenoblade X, Yoshi's Woolly World, Mario Kart with Hyrule Warriors and Smash Bros + DLC, Wind Waker and Twilight Princess HD, Pokken, Wonderful 101, Bayonetta 1 and 2...
It only sold better because Wii U was a branding disaster and Vita had the Japanese fanbase chugging it along. If it didn't have the niche Japanese games it would have had no purpose. Both failed for similar reasons but the difference is how they were set up.
With Wii U the damage had been done and was way beyond repair but Sony could have turned Vita around.
Its the AAA game stuff that burns me. I love Vita for what it became but it could have been so much more. I think Sony genuinely underestimated the intelligence of the customers with Vita. They likely assumed COD and AC (being the huge brands they are) would sell the system and then they could continue making games for it and act like they were always 100% behind the Vita.
People are well aware AAA means big budget and the games that were being put out seemed to reflect ...
But where was that Call of Duty Jack Tretton described? You know "an AAA first person multiplayer shooter in the palm of your hands with a beautiful 5 inch screen, dual analogue sticks and seamless online connectivity". That COD.
Where was it on Vita? He couldn't have been talking about Declassified so what COD was he talking about? Declassified was NOT AAA. Its an insult to people's intelligence to call it AAA because the budget was clearly tiny.
Exactly. I've said this for years regarding the media and analysts throwing that "smart phones will kill dedicated handhelds" line. Smart phones are under control of the casuals so the market will not last forever.
I hope they did not ask to check Dark Samus under that armour.