There's no score yet because it explicitly says in the magazine they couldn't review it without online functionality. The review will be in the next issue.
If you actually bothered to go on GT Planet, you will find there are a lot of unhappy GT fans. And cygnus essentially summed up the point of the article.
Exactly, well said.
This is true, but the majority are still variants of the same model and it's the same for some of the other Japanese manufacturers. Plus there are a whole host of vintage Ferraris left out and Forza has over 30 Ferraris alone. I'm really surprised they left out the Ferrari F50 too, but hopefully there will be DLC.
I also wish there were some more standard American cars and classic Fords.
You and me both! Hopefully the rest of the game will be worth the long wait.
Agreed, though pretty much was said in the article.
Nice, in-depth review.
I'm really interested to see how it fares against Split/Second.
It is in that it's not inherently different from the Wii, yet obviously a big improvement in terms of accuracy.
Tumble is probably the best example of the potential the technology has at this point.
As good as the technology is, it still resembles a sex toy.
Only in Japan could this be a legitimate concept for a game.
It would be a lot more reasonable at that price.
Very reminiscent of the early EyeToy games.
Too bad I'm rubbish at it.
This and tumble are the strongest titles in the Move library so far. It will be interesting to see what devotees of Wii Sports think of it though, but it's clearly a lot more precise.
All this controversy should amount to good publicity.
This was a shameless more of a shameless GTA ripoff rather than a Driver game.
You're referring to the new San Francisco.
If in doubt, add zombies!