Anast has been on a roll lately with the dumb comments. More so than usual. Some event must have transpired recently to cause him to overcompensate so much.
You can have better performance in anything if you lower settings, consoles do it all the time, practically to abysmal levels. However, that threshold for "solid" that some are use to is a visual eyesore to someone else with reference to better. To get console equivalent or well above doesn't require meeting that price point as an acceptable threshold. Personally it'll be a cold day in hell before I call sub 60 sub 1440p native "solid", t...
Arguably FEAR has a bigger cult following, the first game left a considerable impression on the industry with it's communicative flanking A.I that utilized a dynamic environment when making decisions on how to approach the player i.e knocking shelves over to block paths to force the player to consider their next move, turning over tables to use for cover, ambushing, laying down suppressive fire while others retreated from or advanced toward the player, losing sight of the player didn'...
@MrDead Ah I see, then yea 64GB makes sense. I can see 16GB being a limitation if you've got like an insane amount of visual mods for Skyrim, tho that's more due to the limited nature of the gamebryo engine. For your average game, I can't say I see it as a limitation just yet, vanilla or otherwise. Give it a few more years then I'd agree. Took almost a decade for 8GB to reach the breaking point.
What's wrong with 16GB? It's 16GB of GDDR7. Unless you're aiming for 8K resolution in games.
Also 64GB of RAM? Do you video edit or 3D model for a living cause if it's just for gaming then that's overkill.
Dude, you seldom say anything objective, it almost always comes off as flimsy window dressing for brand loyalty wrapped in an us-vs-them mindset. Nearly everything you post carries some psychological angle that I and others counter much to your obvious displeasure because you keep repeating the same tired lines over and over, refusing to learn. You're far too transparent about it to act like that's not the case.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
There should be a second listing right under it in your library.
https://i.imgur.com/712MsIQ...
Anast has been on a roll lately with the dumb comments. More so than usual. Some event must have transpired recently to cause him to overcompensate so much.
Lmao. It's a game originally made for the PS4. Get over yourself.
Paying to access something you probably have already owned for two decades now. Very impressive.
@Eonjay
You can have better performance in anything if you lower settings, consoles do it all the time, practically to abysmal levels. However, that threshold for "solid" that some are use to is a visual eyesore to someone else with reference to better. To get console equivalent or well above doesn't require meeting that price point as an acceptable threshold. Personally it'll be a cold day in hell before I call sub 60 sub 1440p native "solid", t...
Arguably FEAR has a bigger cult following, the first game left a considerable impression on the industry with it's communicative flanking A.I that utilized a dynamic environment when making decisions on how to approach the player i.e knocking shelves over to block paths to force the player to consider their next move, turning over tables to use for cover, ambushing, laying down suppressive fire while others retreated from or advanced toward the player, losing sight of the player didn'...
And 100% of console players cannot. What's your point?
@MrDead Ah I see, then yea 64GB makes sense. I can see 16GB being a limitation if you've got like an insane amount of visual mods for Skyrim, tho that's more due to the limited nature of the gamebryo engine. For your average game, I can't say I see it as a limitation just yet, vanilla or otherwise. Give it a few more years then I'd agree. Took almost a decade for 8GB to reach the breaking point.
What's wrong with 16GB? It's 16GB of GDDR7. Unless you're aiming for 8K resolution in games.
Also 64GB of RAM? Do you video edit or 3D model for a living cause if it's just for gaming then that's overkill.
If you're looking for an echo chamber devoid of challenging views, reddit may perhaps be more your speed.
Dude, you seldom say anything objective, it almost always comes off as flimsy window dressing for brand loyalty wrapped in an us-vs-them mindset. Nearly everything you post carries some psychological angle that I and others counter much to your obvious displeasure because you keep repeating the same tired lines over and over, refusing to learn. You're far too transparent about it to act like that's not the case.
Here's to another year of unprompted underlying feelings of inferiority from anast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
Nobody asked insecure little boy.
Apparently, anast's concept of gaming only started in 2020; that explains so much.
Supposedly the AI is as good if not better than the original from previous games, so not surprising it'd likely be CPU intensive.