If you can get the GTX 580, I'd recommend that instead. I happen to have the GTX 570, and it's alright for Skyrim's graphical enhancement mods, but I sometimes wish for a little more power.
I should probably clarify that I don't think it's going to suck, lol. Just that one should keep an open mind when it comes to gaming.
A possible solution is to have a Halo Original game mode without perks, and then their new game mode. But that wouldn't be needed if they could balance the gameplay with the perks. Which is quite possible. I'll always stand by the fact that you'll never know until you try it.
I don't know if they're primarily working on fixing the animations, but I do know that they're especially working to clean up the server code so that the game runs smoother when they implement additional changes in the future, so that's a plus.
Well written words can make what you imagine seem very real. Think of books, some manage to do this successfully. But when you're dealing with a visual form of entertainment (games), you can't rely on words to create the experience because it has to be presented. Leaving a little to the imagination is best, however, because (I believe) it creates a sense of attachment when we derive things on our own from games.
This is what I'd do if I was in a zombie apocalypse. Why would I shoot the zombies when I can try to freak them out instead?
Games tend to give us too much when it comes to gameplay. Go here, do this, do that. There's no feeling of accomplishment. But if we do figure something out on our own, it becomes an accomplishment, and so we hold more value in the experience. However, what if the player can't accomplish the task on their own? They might give up, so there's risk in making gameplay more difficult or complicated.
Damn it, I only beat it on PS3, but now I want to get the PC version of Borderlands 2. I don't know if I can get the extra perks for PC now. Maybe I'll kindly email Gearbox to help me out, they seem generous.
Everyone at a metal concert has something in common. They all like metal, so naturally they all like each other. A metal fan probably won't like pop music (generalizing here, but bare with me) so they will probably also dislike a pop fan. It goes deeper when you consider artists, specific songs, etc. It's intricate. The same goes for gaming, some people like different devs than others, different games, different pubs. Differences divide, unfortunately.
Good catch with the silent films, didn't even think of that. The funding will be better come next generation because the new engines are focusing on more efficient development. So it'll overall cost less to develop a game, as well as take less time. Hopefully then niche ideas like this will make it into a game.
Devs should at least add a little complexity in the story for those looking for it. I'm alright with subtlety.
*Double Post* I'll use this comment anyway
Kinect hasn't proven as of yet that it can be a new, reliable form of gaming. First and foremost, when it comes to controls, you want precision. If there's no precision, there's no control.
It tried something new, but failed at it. It deserves respect for tying to do something new, but it's simply not getting that respect, which is.. disrespectful. It might be the inspiration for a future Kinect game that truly shines, but we'll see what other games try to use Kinect to their advantage.
Naturally, however, if a game tries something new, and doesn't do it well, then it shouldn't be given a free pass.
No one wants any game from a loved series to fail (hopefully), so I see why you're hesitant to think of this game as stupid. But, unfortunately, some things are off-putting for long running series'.
I want this entire series. Naow. :)
I still don't understand that weird face thing. It creeps me out.
Ne..ver? Not unless I win. Ya know, the argument.
Tell me about the arguing, when does it end?
Unfortunately. That's weird.
Honestly, when I found out that the summons of FFXIII were going to turn into vehicles/bikes, it was the most off-putting thing ever. It just made no sense when you looked at all the previous games. I can understand change in the summons, but motorbikes? Leave those as the inanimate objects that the main characters ride.
To each his own. If Roger doesn't think games are art, that's his loss. However, the only reason I'd want him to change his mind is because many movie watchers trust his word. I'd hate to see his views on gaming spread to anyone else. It's rather insulting to games to think they they can't compete in the same league as movies and music. Games are as much an expression of the developer as music is for the artist. Developer == Artist.