Pathtracing is only really viable when ML powered shortcuts are used like ray reconstruction and neural radiance caching, which luckily AMD is getting now on RDNA4 hardware. PS5 Pro brought RT improvements over the regular PS5 but without these features it won't be doing pathtracing.
I bought it at release on PS4, didn't care for it.
I don't know why people assume the trailer actually means it was a base PS5. At the end of the trailer it states the game is coming to PS5 and Series X/S, with no mention of the PS5 Pro. Based on the number of raytraced elements on display, I would work with the assumption that it is actually the PS5 Pro version being shown off. PS5 Pro's GPU has significant advantages in raytracing performance due to the move to BVH8 and hardware stack management.
Game trailers ar...
Glad to hear they're addressing this kind of issue day one.
The AI upscaler point is irrelevant, the PS5 and Series X run this game at native 4K60.
It took the PS5 years to actually get VRR support so maybe this will with a firmware update in the future.
It isn’t getting day 1 AAA releases, Cyberpunk came out in 2020, on PS4 and Xbox One. It will still miss GTA VI and whatever high end AAA games are built around the PS5 and Series X. Nintendo fanboys say this at the beginning of every generation and by the end of the gen they’ve missed out on or received poor ports of the biggest games, months or years after release.
Never say never but I agree for games in the next 3-5 years, 32GB probably won't be required. By the time it is there will be mid-range cards faster than the 5090.
The Series S also launched at $299 almost 5 years ago.
Nintendo fans make up a very small subset of people that bought the Switch. This is going to be like the Wii U again.
They have to support the Series S, it's the majority of Xboxes sold.
I agree but there will probably be a feedback loop now that they are doing it. If 2024 sales look bad, wait until 2025 is over.
PS5 is probably doing better in the US than the PS4 did because the PS4 had a stronger US competitor. Last generation there was at least a reasonable argument to make for the Xbox One. Shame too, I bought Series X on launch day, it really should be great, but Microsoft's strategy has made it a lot less important now that all of its games are coming to Playstation .
I find it highly unlikely the PS6 is here before 2028 given the PS5 Pro was already built on 4nm and the first 2nm TSMC chips are going to launch this fall for Apple. AMD, Nvidia, and others won't have access to 2nm until 2026 and 2nm's successor probably won't be mainstream in 2027.
I agree, I got the Pro on launch day just as I got the regular PS5 on launch day. I feel like so far very little has provided a compelling improvement. I wanted a second PS5 though anyway so this was an opportunity to get one.
I do think as more first party games come out, we could see some impressive results due to how much better the RT performance is on the Pro.
It was a complete failure on their part. It shows that they didn’t understand at all why the PS4 was so successful and why the PS3 was able to be saved after an awful launch. Sony should fund and develop single player games to help attract people to the platform, and let 3rd parties make their big live service games. Now that Microsoft is going 3rd party, let them run the live service games, Call of Duty isn’t going anywhere.
I love Yakuza, Hawaii, and pirates, what could go wrong?
Stupid article that doesn't cite anything. PC gaming is strong right now but Nvidia's war against consumers has seriously hurt the value proposition of the PC as a gaming platform. Hopefully AMD and Intel can help fix the situation with budget cards like the RX 9070, as Nvidia has lost their damn mind their $2000 gaming cards.
It's probably going to be discontinued before the end of the generation similar to how the One X was discontinued before the Series X even released.
PS4 Pro is almost 10 years old, I don't really see the big deal in a world with tons of different portable PCs. The Switch 2 doesn't even offer a 60fps mode.