Amen. Game companies turn to nostalgia titles when their expensive new games aren't selling. Examples: HD remakes, downloadable Classics, Wii in general
Don't expect release dates until Gamescom at the earliest, September at the latest. This isn't just a games catalog we're talking about, this is a game console launch. They'll want to ensure they hold back the dates to avoid getting undercut at the last second.
Hm. Sudoku is actually pretty tempting... even though my wife owns a different version on HER 3DS.
Developers have to focus resources on making games either meet its hardware specifications (and I'm not talking about the GamePad) or appeal to its audience when there may be better returns found elsewhere.
Most recent word was "rebalancing of stock," with an insistence from Nintendo that it wasn't getting phased out. The reality seems pretty different.
An external HDD that probably cost you less than the equivalent in built-in flash memory would have, too.
What Nintendo should do: Drop the Deluxe price $100 to $250
Sure, they'd eat awful losses that would get in the way of meeting their profit commitments, but let's be honest: they're not going to make it there anyway. They're already pulling an operating loss in their first quarter.
What Nintendo might do: Drop the Deluxe price $50 to $300
This is the price everybody expected Wii U to debut at in the first place. I think it cou...
Nintendo is the only hardware maker with an actually vibrant new platform in the market.
That platform is not Wii U.
Pricing 101: sell at the price your market is willing to pay for the value offered.
"People forget the 3ds didn't move without new games coming out."
Even then, the 3DS is still sluggish in North America even after the 32% price drop. Do you really think it would have been better (or the same, even) if 3DS was still sitting at $250 in holiday 2011 and beyond?
3DS had sold more units in two quarters than Wii U has in three... including one holiday quarter. If it needed a price cut, Wii U is drastically overdue.
GT6 is 100% irrelevant to a "which next-gen console" discussion.
Most-established + better-looking + more approachable.
That depends. Nintendo may not be seeing much customer loyalty at this phase, but what makes you think Xbox/PlayStation will?
A caveat to this article: Wii U has an edge... Nintendo just needs to actually follow through with the "let's capture classic gaming fans and use motion controls/GamePad in a meaningful way" ideal going forward.
That, of course, is no guarantee.
This isn't really about selling more Wii Us... just about making the experience better for people who already own it.
Favored skilled players... because you could beat people out of the way
Too luck based, because there's no rhyme or reason to when/where the smash ball appears
I actually really like the concept of Final Smashes... but as "comeback" moves you can only use as a kind of "this is it" attack in a tight spot. Smash Balls still favored skilled players too much and were too luck-based to really be fair.
There were more "fans" that just didn't buy 3D Mario in its previous state. Addressing what they wanted was a good move.
It's almost scary, the degree to which there's a 1:1 correlation between "games that address fans' desires/problems with appeal" and "best-sellers of the generation."
Part of me thinks Nintendo sent them general plans to reserve shelf space, and the guy who runs the website just plugged in the Friday release dates they expect for their video games department. So I expect the final dates to be slightly different than this, probably Sundays.