Well unsurprisingly the character movement system still looks static as crap.
So then why do we listen to Cerny?
He's talking from a purely technological stand point man, take it easy. Mega textures will win in the end because it's simply a better technology than we currently use. He didn't say that it necessarily makes a great game, just that it's more advanced technology.
From what I've looked into (cause this bothers me as well) the only data Kinect can actually store is stuff like heart rate, joint orientation, and other non RGB video stuff. And it can't leave your Xbox unless you expressly give it permission to. Not that it will stop the NSA from obtaining it with a warrant.
http://www.edge-online.com/...
I think Microsoft has a handle on how computers work.
Guarantee you we won't see a single one. Let's not lie here, this site has a MAJOR PS bias.
Game is not a measurable quantity. A game is designed to give a player a specific feeling from a set of mechanics. Simply because those mechanics may seem simple when compared to others does not dismiss their significance. Take for instance Journey, the only buttons you really need to care about are the movement and jump commands... and yet the feeling of the world. The sensation of the experience is their by combining the mechanics and presentation into a sum greater than it's parts. Ano...
Wait. You mean Killzone? That franchise that has been stumbling around for the past few generations, created for the sole purpose of capitulating Halo, which it still has yet to do? A game who's sole claim to fame was that they played a CG trailer for the 2nd installment and calle dit in game footage. Yeah I'm sure their really gonna pull this one out as a GOTY...
He called it a review instead of a preview... so he must be a fanboy... logic.
So?
Great another round of specs... I keep saying it, but specs should be no concern to consumers.
So dribs and drabs of information about the Xbox that ACTUALLY relates to the console is damage control... but hordes and hordes of articles asking whether the PS4 will "crush" the Xbox One isn't PR control?
Could it be possible that we not see recycled topics on N4G?
Ok so first, I personally do not work at EA however I do have a buddy (for however much that's worth on the internet) who is a modeler on Command & Conquer, and from what I've played around with Frostbite it most assuredly is not by any means bad, I actually like some aspects of it better than UDK. So I guess the word "INFINETLY" was a bit of an overstatement cause I had just finished some particle effects pretty easily in UDK. Kinda that post work hell-yeah moment. My b...
Killer Instinct, hands down.
@tuglu_pati
I say it with love :)
After the performance disaster that was inFamous 2, I reserve the right to be wary of Sucker Punch
Look out everyone tuglu_pati is gonna tell John Carmack about hardware specifications.
While I do agree that GW/GW2 are pretty nice models and they get some nice post launch content. Their is a reason it's still not even in the same league as WoW, and that's because the game consistently has new balance changes and all new areas. While I do disagree with the whole expansion system has in place, I don't necessarily prefer the gem store route that GW2 has in place.
The movement system isn't a graphical tweak, it's part of the core code of ARMA, it's clunky, over encumbering, needlessly slow, for that "simulation" feel. And it plain out sucks.