Soo, was that a spoiler? I’m playing through Bloodborne right now and that seems like a spoiler.
He’s making skins.
You’ve already decided you hate it? Of course I realize you get off on my astonishment and subsequent disapproval, but still... already?
I personally don’t find it much fun, especially considering how quickly I die once an encounter starts. You could say I just need to git gud, but I always manage to hold my own in other games. Whether this is a problem with the TTK or unbalanced matchmaking, I can’t say (probably both), but it makes all the mod gathering and min-maxing up to that point tedious, repetitive, and ultimately pointless. It’s a shame, too, because Titanfall 2 is my favorite multiplayer shooter of the generation.
Well said, and a lot of the views mirror my own. I love the game, but at some point you have to wonder if all the arbitrary speed bumps are actually adding anything to the experience that I couldn’t similarly achieve by simply pressing pause and punching myself in the balls for a few minutes.
Did you read the article? He clearly and succinctly explains that he already did what you’re suggesting and stopped playing due to lack of patience. In the future, if you have nothing original to add to the conversation please consider keeping it to yourself.
I like the overall point you’re making (and I appreciate that it was delivered without the trademark arrogance displayed by everyone else here) but personally I get no significant gratification from overcoming some arbitrary speed bump, especially when it grinds all the enjoyment I was feeling up to that point to a halt. I feel relief that a major source of annoyance is out of the way, sure, but I’m still pretty annoyed that it existed in the first place.
Please stop weakening your arguments by mentioning or alluding to entitlement. It’s a two way street.
Sekiro is my first From experience and it has consumed my life like no other game has this generation—and in a way I didn’t think was possible as a jaded 32-year-old. To hear pretty overwhelmingly that Bloodborne is somehow even better is the best endorsement possible.
It clicked for me during the first encounter with the snake.
Methinks the better PR move would be to make a humbling video about improvements moving forward. Bethesda has been a little too exploitative and predatory lately to pull off a “for the fans” video.
Nope. Just a series of gentle ramps. It’s easier on the knees.
What I’m hearing is, “I’ve already decided I’m going to believe the truth is whatever I want it to be, because the world is full of scary ideas that challenge the fragile foundation of my ideology. Also, anyone who disagrees is out to get me.”
But, you know, you do you.
I’m loving it, despite my many complaints. The worldbuilding is remarkable, the characters are interesting and memorable, the level design is some of the best in the industry, and overall it just oozes personality.
There was one boss that seemed so resistant to my strategies that I eventually resorted to hanging from the ledge below him and slashing at his feet for three or four minutes until his posture broke. I’m sure I could’ve gotten his patterns down with time, but the way the game discourages trial and error I felt justified in relying on the cheapest available tactics.
There’s conflicting information on how the death/resurrection system works all over the internet. However it works, it’s a bad system. Instead of dying, learning from my mistakes and trying again, I’m motivated to look up boss strategies online to prevent further losses.
Not only am I not getting better, but the game actively becomes harder for me than for someone who’s already pretty good. The system doesn’t benefit anyone, not even the Souls veterans who claim to enjoy h...
I want to get into the series, but there’s no way I can play four (rather lengthy) games in the span of a few months without getting burned out.
Everyone knows you can’t win GOTY without ambient occlusion.
I highly doubt it passes QA. More likely they’re aware of it and hope only a small percentage of players will notice if they don’t say anything.
You would rather see EA fail then see them learn from their mistakes and change? That kind of bitterness is counterproductive, not to mention petty.