Re: "Cross-platform game licensing"
Actually this is somewhat achieved on that specific console - Like if you're a Xbox 360 owner, you are entitled to upgrade your copy to Xbox One. Game Stats transfer between Xbox 360 and Xbox One, and vice versa.
@pedrof93 - I've never played Far Cry 3, but I noticed that bit, I thought it was unique to put into multiplayer. It's like the story was put into multiplayer.
Now, that's a tempting offer. I want to get the console release.
A-Zelda-like game. The atomsphere, the mechanics, the like should be a focus of this Zelda attempt. I love Zelda, and it's one of those reasons why I buy Nintendo consoles.
Oh, and a Metroid-type game, wouldn't hurt, either.
What? Really? That's far beyond what I expect from Mega Man.
Bad Idea. Sorry, Sony, but bad. Bad idea.
Isn't that a Halo tradition?
Well scripted, and well done. :)
Yeah, it's not really a spoiler. It's kinda like watching one of those propaganda vids about GTA5.
The only thing this latest video is make me even more anxious for the release of the game.
Nice work on the video, Rockstar! Brings a genuine feeling about GTA5.
If you went to E3 yourself one of these days, you would know that 50-60% of people that go there are usually Americans. It's the assumption that only Americans play video games. But Gamescom proved that theory wrong.
FYI, I HAVE gone to E3. 3 times. That avatar I'm using is straight from E3.
@90Supra YOU think the game looks like Call of Duty.
HAHAHAHAHAHAHAHA..... Wooow.
@HardTileD_ E3 used to be relevant, to the point of packing parts of the L.A. Convention Center. But, if you read the article, Gamescom is literally filling up the entirity of the convention center itself. Even the halls, and the halls in LACC [on E3's best day] weren't packed.
So, in other words, if Gamescom was in E3's usual location in L.A. Gamescom would fill the entire LACC from top to bottom. Whoever rents out LACC would make double the cash that ESA pays to...
...This is Electronic Arts. I have no doubts it'll make it's way to PS4.
....And what's wrong with that? They're the same original developers of COD4: MW. Of course they'll try to be as familiar as possible.
As long as the game is refreshing in some way, I'm good.
Yeah, STFU!
Whatchoo talking about? It's been revealed during the Multiplayer Reveal... And besides it's the same thing you've been using since MW3. The only thing it adds is... machine gun - which is pretty much "Machine Killer" from Black Ops 2.
Basically Maniac Killstreak is a combination of both MW3's and BO2's
No problem. Bring it on, EA. I loved Mirror's Edge, and I want the series to be tapped at the fullest it can be.
VF5 FS has how many characters....?
EDIT: Nevermind, I see who you were referring to, @BLKxSEPTEMBER.
I agree on all counts. But the reason why MVC/MVC2 has so many characters for a fighting game is because of memory.
The MVC series benefited from Capcom's 2D expertise. Capcom knew how to compress the 2D sprites from their originals to compressed state.
If Capcom wanted a hardware to handle all those sprites in full HQ glory, it'd needed a hardware as powerful as... Neo Geo or better. Which eventually happened with Street Fighter 3.
N...
Those tanks... Running through the friggin' walls!?
Bring on Multiplayer, man!