130°

Game Informer: Halo 4's Changes To Competitive Multiplayer

Game Informer: This week at gameinformer.com is devoted to the changing face of Halo 4's multiplayer and we are starting things out by talking about the competitive side of things. You might have heard that 343 Industries is interested in making some changes to the classic Halo formula. We sat down with lead multiplayer designer Brad Welch to talk about the new emphasis on story, customizable loadouts, and the new and updated modes for Halo 4. Watch the video below to learn more about what your competitive multiplayer experience will look like in Halo 4 and stay tuned to the site throughout the week to learn about the new co-op experience called Spartan Ops.

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TheMutator4407d ago

or destroy it!!! im not very happy with new changes

Kingdom Come4407d ago

Then you'll love Call of Duty...

Gazondaily4407d ago

I don't like the sound of armour abilities at all apart from sprint. X-ray vision just sounds something a camper would love. Armour lock- well we know why that sucks.

I guess it all depends on how 343 balance it all out.

The game really could do with dedicated servers though. Too often, the host connection determines a firefight.

Still, I'm sure the game will feel like Halo. Here's hoping that we get some amazing maps because, at the end of the day, what helps maintain the appeal for FPS' such as this is the map design and whether its memorable or not.

Virus2014407d ago

"The game really could do with dedicated servers though. Too often, the host connection determines a firefight."
???
Have you really played Halo online? The host has never had the advantage in an online match unless they used the "stand-by trick". However the stand-by trick could only be done during the first few months to a year after the release of Halo 2 until Bungie patched it up. If you've never heard of the glitch/trick then i'm can only guess that you have never played Halo 2 online.

The Halo servers have always been top notch. There is hardly any lag and I don't think it needs dedicated servers. Gears 1 had a big issue where the host would win a one v one shotgun fight but I have never seen that kind of thing with a Halo game.

Gazondaily4407d ago

Seriously? You really think the host has no advantage in Halo 3 and Reach online? Either you're from the States or you've hardly played Halo. The host advantage plays a BIG part in Halo. I have a few Halo vets with maximum BPR ratings who would like to have a word with you.

Virus2014407d ago

Yes I live in the US and I've been playing halo games since Halo C.E back in 2002. I played through the days when anything anyone played on Xbox live was Halo 2. I also played Halo 3, then switched to COD 4 when it came out that November but eventually went back to Halo 3 (got to lvl 43). I am currently a General Grade 4 in Reach. I've never seen someone win a gun battle because they were the host of the game.

humbleopinion4407d ago

Septic, I'm sorry but you have no idea what you're talking about. Halo games run a distributed networking model. It's not synchronous and the host has no advantage because each machine is running the entire model:
http://www.bungie.net/News/... (this doesn't apply to co-op)
Dedicated server model on the other hand will give advantage to people closer to the server (with lower ping) and will make the game less balanced.

As for what you refer to as "X-ray vision", this can actually solve the camping problem: you can't really camp if people can see you behind walls, no can you? Have you given this any thought?

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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Remove 343 and dev tags as this is about the games not actually about the studio
cl1983426d ago WhoDisagree(0)Agree(0)
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kingnick424d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub423d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91423d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris423d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer423d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris423d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

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The3faces544d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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Sonyslave3552d ago (Edited 552d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies552d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade552d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot552d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB552d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood552d ago (Edited 552d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666552d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

552d ago Replies(3)
Yui_Suzumiya552d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade552d ago

Yep and even then it wasn’t very good.

Levii_92552d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara552d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade552d ago (Edited 552d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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