It's not uncommon to pick up an old game and be amazed by how poorly it holds up. It can also be crushing to find that the games you have such fond memories of... sort of suck nowadays. This was our fear when it came to Grand Theft Auto III, a game that's celebrating its 10th birthday today, on Oct. 22, 2011. In order to make sure it still plays as well as we remember, Hollander Cooper, Henry Gilbert, Mikel Reparaz, and Charlie Barratt blew the dust off an old copy of the game, threw it in, and started doing some missions.
In a time when Rockstar has forgotten everything else except GTA and RDR, it's about time the developer got back to some of its gems.
Wonder what happened to the leaked medieval game that they were working on ... hope that's still on going and gets released sometime after GTA VI
Seeing as how it's been like 12yrs between releases, i don't think taking even more time is a good decision for the series
So make one GTA every human generation instead of every other console generation?
Come on...
While Rockstar Games are profiting from their online venture, should they reconsider its approach and return to its other beloved franchises?
Rockstar is the last company that should be risk averse.
The capital they can put into a game is enormous, but it doesn't have to be a massive scale title either.
It's a shame but money walks.
I'm a mega fan of everything rockstar right up until GTA online took over I can't get into it I've tried so many times it just doesn't interest me but I have probably picked up everything they have been involved with from GTA on the PS1 through to rdr 2 and everything in between like the surfing game surfing h30, ping pong, omni the list goes on.
I've been personally hoping for a modern release of GTA IV for ps5 to finally give me a modern way to play GTA on a modern console at 60
I think they need to diversify and bring back some old IPs for sure, just for staff retention. Some staff will have been making GTA games for the last decade, it must all be so tiring.
A small separate team with a £20m budget on Bully 2 or Midnight Club would be good to see.
I don’t understand why they need massive budgets on some of their titles
Like a Bully remake would be nothing in comparison, the map size is so small compared to their later titles that even if they expand it still would pale in comparison. The things they could add.
Rockstar Games' The Warriors tie-in game and Bully almost landed on Nintendo handhelds, but the GTA 6 devs never got them off the ground.
What's wrong with porting 2 classics to the Switch? Bully is a decent game I know nothing about the Warriors. I own LA Noire on the Switch would have grabbed the GTA trilogy if it wasn't a steaming pile of shit.