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480°

No ‘Annoying’ Boss Fights in Uncharted 3

In Uncharted 2: Among Thieves, some players complained on the bosses being… well, frankly, annoying. However, there won’t be any such boss fights in the game’s successor, if a PR who’s already played the PlayStation 3 exclusive is to be believed.

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GamingForever4944d ago (Edited 4944d ago )

If there was one thing I hated about UC2, it was the final boss fight, disagree all you want, but that seemed outright annoying. Glad, it isn't the case this time around.

Dante1124944d ago (Edited 4944d ago )

In ND we trust, but I didn't find the boss fights annoying in UC2 (Helicopter chase/fight, Laz armored henchmen, Yeti creature). I kinda enjoyed them.

Edit: Yeah, the last boss fight was just "ok" to me. Needed a little more to it imo.

killcycle4944d ago

I loved the last boss fight and when he got angry towards his death and started running real quick i was like "Holy SH!T" that got my adrenaline running.

vickers5004944d ago

The last boss on Uncharted 2 crushing mode filled me with such rage and hatred. That shotgun he had also could have served as a freaking sniper rifle. Maybe he stole one of the model 1887s from MW2...

ABizzel14944d ago

I think it depends. Things like the Tank and helicopter from Uncharted 2 were fine. Even the Navaro fight from Uncharted 1 was fine.

The last boss of Uncharted 2 was kind of cheap, I see what they were trying to do, but it needed to be a tad more interesting IMO.

Relientk774944d ago

I thought it was annoying and then just plan easy cuz I remember just shooting the blue sacks or w/e and they would explode on him. Then u would run around to a different tree waiting for him and do it again. It was repetitive.

-Alpha4944d ago (Edited 4944d ago )

All the boss fights were circle around and hipfire, circle around and hipfire, circle around and hipfire. With the exception of the chopper and that mini boss on the train sequence.

Boss fights were disappointing and the final boss just wasn't an interesting villain. I'm hoping there is some more diversity this time

MaxXAttaxX4943d ago (Edited 4943d ago )

I liked Lazarevic's character. Easily quotable at times.
But the final boss fight itself I didn't like that much either.

Other than that, I didn't find the rest of them to be disappointing. Mainly because I considered(guardians) to be nothing more than mini-boss-like moments because they blended in so seamlessly with the rest of the game, subsequently not expecting anything more... special.

SAE4944d ago

it was easy , i didn't have any problem with him even on crushing....

NukaCola4944d ago (Edited 4944d ago )

I dont why you got disagrees. He was cake on any mode, all you had to do was stand infront of him and shoot a sap bag, let it reform and repeat. He doesnt kill you with punches, just the grenades, which he wouldnt throw if your right on him.

The fight was good, but not great. The story was amazing at the end though and the ending of the game just played out so damn cool. Plus the final cutscene ended on such a larf...lol.

Can't wait to see if clowns will be in crushing co-op. Maybe a dream sequence mode or something like that, or just them scary clowns will come and get me. They're eating her, then they are going to eat me.. OOOHHHH MYYYY GOOOODDDD!!!!

SAE4944d ago

lol , me too , i bet naughty dog will do something like that...

now i understand why people hated mgs , because the bosses were hard , it needs a little thinking , i guess people just want to enjoy beating easy bosses or enemys...

well , uncharted do all of them :) , not only the graphics and the story are great , the gameplay now is improved , the MP is amaizng , it's really fun but im still mad because they changed the sprint and aiming from the beta..

DaTruth4944d ago

I found a few times he blew himself up with his own grenades! He'd run in after shooting the grenades and blow up a blue thing while he's standing there!

taijutsu3634944d ago

Lol like Nuka said dont understand whats with all the disagrees! I had NO problem fightin him on crushing and did not find him difficult i didnt even feel angry when he killed me, took me a few tries and done!

Dont understand why people found it hard!

badz1494944d ago (Edited 4944d ago )

I was able to beat him without getting hit on normal! even on Crushing he's easy if you've played the game once before! outrun him and wait for him to arrive at 2 points where there are that blue pods! rinse and repeat. Navaro in the 1st game is a total b1tch though!

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JsonHenry4944d ago

I don't remember the final boss in UC2. I do remember the Yeti's though.

BinaryMind4944d ago

The guy could be right, but it's PR's job to sell the game. He might as well say UC3 is the best game ever. His word has no value.

nycredude4944d ago

So because because he works for PR, even IF what he said is true, it's NOT true, because he works for PR?

I know he is paid to say things, and he wouldn't say bad things, but if it's true then it's true no matter who says it.

colonel1794944d ago

SPOILERS:

I hated more the blue guys who took forever to die and moved very fast. That was cheap on ND's part.

4944d ago
Knushwood Butt4944d ago

I didn't have a problem with any of the boss fights other than the final one, which was kind of tedious.

younglj014944d ago

LOL tha final boss battle was lovely for me...Once you reach him pause and active your rpg-7 and let tha missiles fly.I had a blast taking my angry out on that little bitch...

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Dante1124944d ago (Edited 4944d ago )

Edit: AHHH, double post with only two bubbles *shakes fist at N4G*

psb4944d ago

this is the case, I don't think Uncharted 3 needs any "typical" boss fights, doesn't suit the game imho. The last one in UC2 made little sense.

Canary4944d ago

Uncharted is one part generic shooter, two parts terrain-based platformer. Boss fights need to utilize the terrain and platforming elements of the game.

Arnon4944d ago

Completely agree. The boss fight in UC2 in my eyes, was quite generic. It would be amazing to have a boss fight that utilized the terrain. Having the boss climb around, shoot from cover, blow objects up, etc. would be great.

Relientk774944d ago

I wasn't a fan of the final boss for Uncharted 1 because u had to kill all his guards first, which was actually decently hard. Then fighting him, himself was easy u meleed him 2 or 3 times and then that was it, and went to a cut scene.

For Uncharted 2 wasn't a fan of the final boss battle for that one either, I explained it in #1.2 ^ above if u wanna read what I said about it.

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50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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160°

Analyzing 'Uncharted: Drake’s Deception' – Wait, What is The Game About?

Uncharted 3: Drake’s Deception has a lot to live up to as Uncharted 2: Among Thieves is an incredible and near-perfect game.

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Profchaos1280d ago

It's about retirement...oh wait

UNCHARTED2FANATIC1280d ago (Edited 1280d ago )

I cant even say what the point was its easily the worst story in the series. The online was a whole lot of fun though but overall doesn't come even close to 2

porkChop1280d ago (Edited 1280d ago )

It was a step back for sure. Personally, I thought even the MP was way better in U2. Solid game, glad I played it. I just think they didn't push as hard as they did with U2.

UNCHARTED2FANATIC1276d ago

Yes both the online and story was better in 2 no doubt

Flewid6381280d ago

The "young Drake" portion was pretty top notch, story-wise. But yeah, everything outside of that I felt was inferior.

DanielEndurance1280d ago

Villains were all over the place in this… one second they wanted Drake dead, the next they needed him, then they want him dead again, then they coulda killed him, but poisoned his friend instead, then coulda shot him again, but had brunch with him, then needed him alive, then coulda mowed him down, but decided to kill him by fire and let him escape… Uncharted 2 was way better. 😅😅

slowgamer1280d ago

=D Sounds crazy. I don't remember any of that. Played it on ps3 and I remember thinking that why was this game so bashed compared to second one. I liked it.

Chocoburger1280d ago (Edited 1280d ago )

Another thing that annoyed me about UC3 events was the agent Talbot teleporting around Turkey. It just felt off to me, and made no sense.

Also, for about one third of the game, you go on a wild goose chase to rescue Sully, who wasn't even there to be rescued, and you end up back where you started again. There was simply no pay off for all the events you go through, so it fell flat in that regard as if they couldn't figure out how to make the game longer, so they decided to side-track you to do something with no pay off, hoping you wouldn't notice due to all the incredible action set pieces they made.

Overall though, even with its flaws, I still enjoy the game.

TheEnigma3131280d ago

This was actually my least favorite in the series. Didn't have that same impact that part 2 set.

Flewid6381280d ago

Uncharted 2 is the pinnacle of the series (to me).

Granted, 4 had the best story in my opinion, but 2 was the overall best game.

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210°

Uncharted 3 Anniversary Retrospective: Shackled By Its Precursor's Legacy

A decade after its release, how does Uncharted 3 fare today? Does its story still work? Was its precursor’s legacy a bedrock or quicksand for its own aspirations?

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1282d ago Replies(2)
SullysCigar1281d ago

When arguably the weakest game in the series is still awesome and more fun than most games today, you know you're onto a winner!

coolbeans1281d ago

I'd extend "arguably" before awesome too. Many technically demanding scenes were jaw-dropping for the time, but it's tough to ignore the sub-par context propelling the action forward.

SullysCigar1281d ago

Tough for you, perhaps, and that's fine. I enjoyed it very much. Perhaps a little less than the others in the series, but then the bar is extremely high.

I remember being blown away by the water and sand tech in U3 for the time too. It certainly was a visual treat!

LucasRuinedChildhood1281d ago (Edited 1281d ago )

It is very good, but when I originally played Uncharted 3 it was the most disappointed I'd ever been in a video-game because Uncharted 2 was just that good. I enjoyed 3 much more when I replayed it in the Nathan Drake Collection though. I could just enjoy it for what it is and accept that it's not Uncharted 2 - it's not a roller coaster, and it doesn't balance and rotate between action, puzzles, platforming and set-pieces in the same way.

Uncharted 3's gameplay is a bit more compartmentalized and focused on one thing at a time. I'm not surprised the scrapped version of Uncharted 4 was going to have no gunplay for the first half. It's also paced much differently - it takes a long time to get to the notable set-pieces. Uncharted 2 is insane from Nepal onwards which is about an hour into the game. haha.

I did like the introduction of chase sequences, and I love first hour (bar fight, young Drake) and from the airplane sequence onwards but I just think the rest of it just sort of meanders along without as much purpose as 2.

When it comes to the script, you can feel the absence of Neil Druckmann and Josh Scherr (writer on every other console Uncharted game). Drake gets hit in the face, and the game goes on a random side plot for an hour to give you some boat set-pieces. He then washes up on a beach close to where Elena is staying to get you back to the real plot. Drake just says "How convenient" to try make you laugh off how sloppy the plot got.

In retrospect, I'm not sure if Naughty Dog were ready to work on 2 different games at once. 3 clearly had production issues that 1 and 2 didn't have, and Hennig's version of 4 didn't work out. They had to crunch so hard to get the rebooted version done on time that Bruce Straley gave up making video-games.

coolbeans1281d ago

I'll give you some props for the extra analysis. I remember Druckmann climbing his way to a writer spot in UC2, but wasn't aware of Josh Scherr. I didn't know that was the reason for Straley's departure either. That's pretty damn rough.

GhostofHorizon1281d ago

They had to make some weird choices as far as story went because the actor for Cutter had to bail which left a few holes in the story.

Uncharted is one of my favourite series and while the leap from 2 to 3 was not nearly as big as the leap from 1 to 2, I think it was an amazing experience none the less.

coolbeans1281d ago

Graham McTavish's departure wasn't easy, but I don't think that would fix many holes tbh. Because the main issue to consider is the precarious mindset Naughty Dog was operating on: an increased emphasis in set pieces that HAD to go in and worrying about the context later.

Petebloodyonion1281d ago

I really liked part 3 ( Among Thieves is still the best in my opinion) My only complaint was the interactions with the villains and how they were a missed opportunity, Linda MacMahon (Marlowe) was an interesting antagonist due to the history with Sully and Nate but it fails basically flat especially with her ending. And I couldn't care about Navaro 2.0.

What I did love and made me care was Cutter, in the short time he was in the game you could feel that the guy was a good treasure hunter for example when he pulled his own notebook with the clues he founds so the team can escape a room.
It was a small touch that add a lot to the character.

Good-Smurf1281d ago

Marlowe was played by Rosalind Ayres.

MadLad1281d ago (Edited 1281d ago )

I have mixed feelings on the series. I still own all of them on the PS3, and the collection for PS4, but I didn't truly "love" any of the games until 4.

They're good games, but they always stumble on some element.
The first is good, but the climbing mechanics weren't exactly fine tuned with the first showing. Not to mention the spongey enemies if you played on anything past normal; but you're then faced with a fairly unchallenging game experience.
The second mostly fixed the climbing, but added in a pretty clumsy stealth mechanic.
Three was just two with a new story.

Four got it right though.
I don't remember once getting annoyed by any mechanic had in the game.

I know that everyone has a soft spot for 2, and 3 is sort of the black sheep of the series; but they did, overall, get progressively better. Which doesn't always happen.

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