Metaknight Is Officially Banned In Super Smash Bros Brawl

Smashboards has announced that it’s officially banning Metaknight on Super Smash Bros Brawl in the USA under the Unity Ruleset 2.0.

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Relientk774645d ago

Hilarious lol, its just a game. You should be able to use which ever Smash Bros. character you want

Soplox4645d ago

Yeah, stupi competitive players. They ruined this game

Bereaver4645d ago

Yeah, he might have been your favorite character and this could be upsetting for you. I would be extremely upset to if he's my main character that I spent most of my time practicing on.

But, in all things fair, I have to say.... if a character tends to be OP then he's gotta be dealt with. Maybe they should somehow added a patch that dealt with his moveset. Although I'm not sure if that's possible or not.

Mike_Tha_Hero4645d ago

I still believe the "competitive" side of this party-orientated game is a joke.

4645d ago
Kisama4645d ago

Good job, tournyfags. You've just made yourselves even more of a laughing stock.


5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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Tetsujin733d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin733d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum733d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa732d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme


5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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JSusie5859d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

918d ago
BrainSyphoned918d ago

Having to do a thing three times would make my list as #1

Jeriphro917d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned917d ago (Edited 917d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

917d ago
0hMyGandhi917d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro917d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola917d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck917d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel