The basics of BodyCount’s combat revolve around tactical use of artillery and cover, as would be expected. The cover system offers a refreshingly innovative approach to the stagnating lock system pioneered on current-generation systems by the Gears of War and Rainbow Six: Vegas series. The current tradition is to have the player tap a button to move into cover, and then have them lock to that object/wall until they enter the command to leave. BodyCount’s technique is much simpler, and yet provides much more freedom: simply by holding the L trigger the player will lock to the spot, using the left analog stick to manoeuvre their head position (and therefore line-of-sight).
YouTube’s ‘John GodGames Emus’ and ‘Emulators for PC’ have shared some new videos, showing GUN, Bodycount, The Lord of the Rings: War in the North, Wanted: Weapons of Fate and more running on the latest version of the best Xbox 360 emulator, Xenia.
It may have been all but overlooked at launch, but Bodycount is well worth a look for fans or arcade gaming.
GI - Stuart Black on unfinished projects, the blame culture and going it alone.
I'm all over this game like herpies. Looks awesome.