120°

Hands-On Preview: Bodycount - Electronic Theatre

The basics of BodyCount’s combat revolve around tactical use of artillery and cover, as would be expected. The cover system offers a refreshingly innovative approach to the stagnating lock system pioneered on current-generation systems by the Gears of War and Rainbow Six: Vegas series. The current tradition is to have the player tap a button to move into cover, and then have them lock to that object/wall until they enter the command to leave. BodyCount’s technique is much simpler, and yet provides much more freedom: simply by holding the L trigger the player will lock to the spot, using the left analog stick to manoeuvre their head position (and therefore line-of-sight).

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electronictheatre.co.uk
mathsman4671d ago

I'm all over this game like herpies. Looks awesome.

80°

GUN, Bodycount and more running on the Xbox 360 emulator, Xenia, in DirectX 12

YouTube’s ‘John GodGames Emus’ and ‘Emulators for PC’ have shared some new videos, showing GUN, Bodycount, The Lord of the Rings: War in the North, Wanted: Weapons of Fate and more running on the latest version of the best Xbox 360 emulator, Xenia.

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dsogaming.com
Eidolon2022d ago

Runs okay, but textures look like an Xbox game.

winter_hill2022d ago

Holy **** that's awesome. Looking forward to seeing how this progresses.

20°

Great Games on a Budget – Bodycount (360/PS3)

It may have been all but overlooked at launch, but Bodycount is well worth a look for fans or arcade gaming.

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brashgames.co.uk
30°

Black Sheep: Why the Bodycount developer went back to the bedroom

GI - Stuart Black on unfinished projects, the blame culture and going it alone.

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gamesindustry.biz