Cliff Bleszinski has promised "very smooth" online multiplayer for the launch day of Gears of War 3.
"It's a September 20 launch date with a very smooth online experience," he said, speaking at a Microsoft Q&A session in Los Angeles ahead of this week's E3 expo. "In this day and age you don't want to be a campaign rental, that's the bottom line."
Bleszinski also confirmed Gears of War 3 will support dedicated servers.
Earlier the Epic designer spoke of the need to move on from the studio's troubles with multiplayer in Gears of War 2.
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Gears of War 3 and Judgement servers have returned to their "updated" condition, adding several features, such as increased XP and more.
I currently play Gears 3 often, especially after the 60 FPS Boost. Gears of War is my favorite gaming franchise, and the Locusts are the coolest faction in history. Gears Judgment will always be a disgrace for not having the Locust in VS multiplayer.
GoW 3 and Judgement were the last installments before the series went woke and soulless. I'm level 50 in GoW 3 and LOVE it's multiplayer to death. It's just so crispy.
The Xbox 360 is one of the most successful consoles ever made, and the best games in its library are a huge part of why.
That is the most "normie" list that I ever saw. This does make some sense given the console in question, but still.
Might as well list it as the One's top twenty as well since all it had for games was backward compatibility.
That's what he said about the Gears of War 2 multiplayer.
I can't fathom for the life of me how they f***ed up Gears 2 MP so bad, especially when their other flagship franchise (UT) has always been smooth online
Never played Gears, but adding dedi servers should help
Seeing is believing here, Cliff. Sorry. Gears 2 multi left a terrible taste in everyone's mouth, nuff said.
Btw: Gameplay demo for Gears 3 looked good but... boring.
If any of you had played the gears 3 beta, believing this wouldn't be any stretch of the imaginations.
Dedicated servers and new network code.. 'nuff said.