I do agree that this screen was taken with maybe not a crappy PC, but definitely crappy settings. It would be easy to set everything way down and take a screenshot just to get a story out of it.
Either way, I dont see how this is 'unacceptable'. Its just a texture and has no impact on anything. Its something that you will most likely never see unless you are hunting for it anyways. When you are in the thick of it, fighting and running for cover as your energy wears out, this game plays and looks amazing.
Geez.. you guys nitpick the slightest things. This generation of gamers is so demanding. I've BEEN noticed this.. and i moved on. Didn't stop me from playing..
You guys need to lighten up.. "unacceptable".. you try making a video game that needs to be released on a deadline.
You know I LOVE hoe everybody just talks about Graphics when comparing these 2 games.. Nobody ever mentions how Crysis 2 has terrible A.I.. The AI in killzone 2 and killzone 3 just rapes it.. Also Crysis 2 has frame rate, screen tearing and other issues... on BOTH consoles.. KZ3 does not have any of these problems.. Story ? Really? Both stories are dissapointing to the fanbase. Both stories have cheesy lines and annoying voice acting so its not even worth talking about
You nailed it right on the head sir, the A.I. in Crysis sucks it seems as though they are a simple upgrade of the A.I. in Black Ops..... Come on there are times where I know I'm out of sight and invisible, or even out of a naked eye field of vision and yet I'm being shoot at when im 200 plus meters away...... Bullshit and on top of that at least the A.I. in Killzone actually gives me the sense of war for example...... Instead of the A.I. just standing there while im reloading, looking stuck in the face they'll actually charge at me and try to get the melee kill but in Crysis they'll keep shootin and shootin and grenade and grenade..... how is that killzone manage to do well with its game play with only a set amount of enemies, once you kill them your done with them, but in crysis its like the good old infinit enemy respawn days, like what the fuck? I could have sworn games stop doing that?
Andy, have you tried reinstalling the game? Or are you playing on a console?
In my experience there aren't a whole lot of bugs to speak of. A few pathing issues with the Seth and certain ramps. The AI is crap, but there aren't many games with a good AI. None this gen, anyway.
But one has hectic warfare going on at any given time, many enemies on screen and alot going on to make it funnnn without loss of fidelity to framerate or graphics and we both knw thats not Crysis 2. The most over hyped game this year. Im glad Lens of truth shut the mouth of most of these fanboyssss!!!
The only way Crysis can have terrible AI is if the cpu processor is terribly weak. Mine is really strong so the enemies aiming are always perfect, and they work as a unit to surround and kill you. In fact I can't even get through the game I'm actually stuck.
Wow...ps3 version of crysis 2 has no tearing and it's easy to make ai in killzone 3 that just spawns, runs to the nearest cover, shoots only at you then dies. Oh yea killzone 3 ai is soo smart. Stop trying to desperately and needlesly bring killzone 3 into this. At it's best crysis 2's ai is better than killzone 3 on principle alone since they have other behaviors like investigating noises and moving around a sandbox environment. Oh yea and in terms of story crysis 2 shits all over that convoluted mess that is killzone 3's story. Especially that garbage ending. Stop trying so hard.
Go to writing school man...And programming for that matter.
While I don't agree about him bringing Killzone into this, which it REALLY shouldn't have...you actually defending the AI in Crysis 2 is just....wow.
AI is the believe of human element within a game, hence it's artificial intelligence. First off, it's funny you used some generic actions to describe the AI. Moving around is what the first thing anything should do in terms of emulating intelligence.
2nd off, Crysis 2 isn't a sandbox environment. It's a linear game with some non-hallway areas at times. If the game was sandbox, then you would be able to go anywhere, like Farcry 2 for example.
While I'll admit KZ3's story is nothing to write home about, and I agree that throughout the game it was convoluted, you implying that the story is somewhat good, when it's already been done to death before on other games.
The games graphics are way to glitchy and low res/low quality. Sure the lighting is better than usually for a console game and thats because it looks very volumetric, but overall the game isnt that impressive. The framerate isnt that great or smooth and can even be felt in the gameplay, the textures are very low res, the overall resolution looks very fuzzy. There is flickering on the shadows and all over the place like crazy. To many things pop-in or are drawn right and front of you, I mean even the clouds flicker! The aliasing is really bad and the game is very buggy. The AI is bad and very glitchy even after the patch and ragdoll physics are really bad. The game as a whole doesnt look that bad, but as you look at it closer all its individual parts, it really all starts to look really shitty.
I really think that Crytek should work on the PS3 version longer and get out a patch that fixes the graphic glitches and at least get the res up to the 360s res and fix all the texture/shadow flickering and try and improve the framerate
WOW look at you lot quick to judge arnt we. hmm well just so you have a little bit more knowledge if you care to play this game on any console inc the ps3. there are many levels that you can see trash litterd around even floating on water that are basicly flat scanned images. not 3D objects like you expect. and even if this was on a average pc. that makes no differnce what so ever what a noob.
however personally it doesnt effect the enjoyment of the game for me.
Yup, this game was definitely built ground-up for the consoles. They were probably just aiming for a more efficient and cinematic engine though. Game still looks amazing on consoles though.
Don't feel bad for the PC Version, I own both Console and PC Version, both are stunning but the PC version is still miles ahead of the consoles version, its breathtaking... The main sacrifice for the consoles was the open world, but I don't mind due to some of the levels still being set in a huge landscape...
The main sacrifice for the consoles was 30 FPS. I think the open world was taken away to keep you from wandering around in empty areas where there was nothing to fight like you did if you went exploring in Crysis. Dunia does open world FPS just fine and it's a less advanced engine.
Open world or Sandbox isn't that big of a deal performance wise. It just loads geometry for surrounding areas and then shows them and spawns enemies when you cross a trip wire point. Often the game just knows about the area you are in and the prior and next area and the area is divided up into sub areas. It's just a design type that often leads to people losing their momentum.
That's why more linear designs are often more favored when a game is intended to be "cinematic".
Overall I think we mainly need a patch to fix the AI pathing. The AI goes into a fugue sometimes and gets stuck on things or locks up when you trigger it somehow by coming out of active camo. When I started using armor instead of camo, the problem seemed to go away somewhat though guys still got stuck on barriers and walls sometimes.
. Definitely PC low setting nonsense there. I've played the game twice and have started the third play-through on super soldier, I don't remember seeing anything like that!
Crysis 2 is really 2 games. The before E3 2010 and the after E3 2010. There were some levels that were an older build but trust me, when the game hits it stride, you'll notice.
Seeing as there seems to be an update every time I start up the game, I believe the last update did something negative to the game. I played a bit today and while the pop in was better the last time I played, it was as bad as it has ever been today. I also noticed a very long delay when the game tried to load and some textures would blur for a long while. It seems in trying to fix some of the bugs, they have made them worse in some cases.
I don't know what is going on but I hope they figure it out soon. Big fan of Crytek after playing Crysis 2 but they really have to get this figured out.
it still looks better on pc than any console game this gen ever made yet or that will ever be made in the future
just like crysis 1, and warhead, and metro2033 dx11 and BFBC2 dx11 and rift, and bulletstorm, and gears of war pc and unreal 3 pc and avatar pc and far cry 2 dx10 and hellgate london dx10 and age of conan dx10 and terran conflic and eve online and dawn of war 2 and....... ... ... ... on and on and on
i own and like every one of those games, i also loved uncharted 2 and god of war 3, gears 2 was a bit of a let down, but i'll be buying 3, hopefully on pc, if not, 360
"gears 2 was a bit of a letdown" How so? And don't use lag as a dissapointment, if you had skill it mattered nothing and its been fixed now. Besides, it achieved a larger Metacritic score than the majority of the games you stated...
The worst thing about Gears 2 was the whiplash of the crazy plot where about 2/3's through, you start trying to sink Jacinto instead of save it and the locust start trying to stop you. I thought it was a pretty good game as far as execution goes. Storywise ...it was a real mess, and the Dom drama didn't work out very well either.
I found God of War III kind of tedious though it's just because God of War is always just MORE God of War and I am tired of Kratos whining and killing everyone with QTE's and then fighting some skeletons on ANOTHER giant statue thing. The bigger than last time enemies were nice I guess.
But, I much preferred the total silliness of Bayonetta. That genre really needed a shakeup and ice skating up walls over lava and throwing a church at a dragon made of an upside down statue head was a pretty good start.
I'm forcing myself to play through Bayonetta. A couple hours here and.there .... but man do I not like that game. I keep thinking it has to get better because of the good reviews and hype about it ... But once the action starts and that gay asss song kicks in, I'm like argh!!! Good thing I only paid 10 bucks for It.
I play the game on pc with hard core sittings...the game looks amazing but they really dropped the quality of texture and water compared to crysis 1 + the games is linear in spaces now and does not have the open spaces of crysis 1.
There are really a lot of areas in Crysis 2 that flat out have bad graphics. The PC version is nothing more than a console port and it shows through out the entire game as the quality of graphics go up and down.
Crysis 2 does not look better than Crysis when you factor in overall graphics quality. If you don't believe me then run them side by side and you will see for yourself.
Well.. his statement does have some kind of merit, about the graphics. Computers don't always win hands down, obviously. But, the superior PC's always.
But, then again, he could be comparing his PS3 to his 1993 computer setup. :P
Come on K, you know that’s not what he meant. I think you're as full of it as he is. I must have missed the part in his comment when he said, "you are going to have to admit that these games look as good as they do on a "1993" PC". I just saw PC.
" any game you can walk around and find 'not so pretty' areas. "
dude i would agree with you on almost every game ever made but not the original Crysis(2007),sometimes i just sat there wishing the game could use some bad textures so that my gpu can pump some extra frames.
Even the yellow garbage cans / debris in crysis has texture res of at least 2048p or even 4096p !
The stripes at the back of those turtles or sea birds,omg... u can even use the binocular (press b),but im pretty sure u will just waste ur time finding any bad textures at all in Crysis1.
That's it, I'm burning down Crytek, who's joining me?
I hope someone else didn't do this joke as I completely by-passed the comments in here already to make this as it was obviously hilarious and original. Anyways, WHO IS JOINING ME BECAUSE OF FLAT TEXTURE?!
You most have born the day KZ3 went to shops and never played HALF LIFE .... DEUX EX...or even Stalker.Get your self a favor and get a PC to play them!Old good stuff that kicks KZ out of the water.
That's pretty bad. Is this console or PC version?
Yup, this game was definitely built ground-up for the consoles.
They were probably just aiming for a more efficient and cinematic engine though. Game still looks amazing on consoles though.
Too bad about the PC version though.
.
Definitely PC low setting nonsense there. I've played the game twice and have started the third play-through on super soldier, I don't remember seeing anything like that!
Crysis 2 is really 2 games. The before E3 2010 and the after E3 2010. There were some levels that were an older build but trust me, when the game hits it stride, you'll notice.
Seeing as there seems to be an update every time I start up the game, I believe the last update did something negative to the game. I played a bit today and while the pop in was better the last time I played, it was as bad as it has ever been today. I also noticed a very long delay when the game tried to load and some textures would blur for a long while. It seems in trying to fix some of the bugs, they have made them worse in some cases.
I don't know what is going on but I hope they figure it out soon. Big fan of Crytek after playing Crysis 2 but they really have to get this figured out.
Some of the decals could definitely look better.