Child Of Eden might be coming to PlayStation, but Move is support is yet to be confirmed. Even if it were, will Move be able to convey the same experience as Kinect?
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
I think the main reason it isn't happening is it would just be too time consuming and the game has already been delayed once. They would need to make 3 separate control schemes for one game. They can't just make it a PSEye game cause it uses a lot of 3D tracking like clapping and pulling your arm back so making it a Move game would require a whole new approach.
And theres no way it would give the same experience as without using a controller.
Strange, seeing as it's being listed for both the PS3 & 360 in several gaming websites.
Interesting tidbit: Kinect is not the lead platform.
I always assumed it would use both Move and Kinect, I dont mind using the controller, thats how it was in rez atleast
Whilst I believe Kinect is a better suited experience for this game, not having Move integration is somewhat disturbing.
According to some people on N4G who speak like they are actually game developers, the PSeye can do everything that Kinect can do. So it should not be a problem for Child of Eden not to have controller free support for the PS3 as well.