GameShard writes: "Evolution is a funny concept. It implies a change for the better, a natural progression of what came before but in a superior new direction. A new direction that will, hopefully, ensure the survival of the species.
As Capcom learned with Bionic Commando, farming out classic series to Western developers isn't necessarily a good way to ensure their survival. But Square Enix has seen fit to hand the reins of the venerable SRPG Front Mission series to relative newcomer Double Helix games, who developed such gems as G.I. Joe: Rise of Cobra. The result? This 'evolution;' of a tactical strategy title to an overly simplistic 'mech action game."
TDS' lone Asian writer talks about an entry in the mech strategy series that never left Japanese shores.
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GNT: Welcome to Cracking the Case, a new feature that I am introducing on Game N Train. Each week, I will try out a new game and give you my first impressions on what this game does right and what this game does wrong.
Today, I’m Cracking the Case on Front Mission: Evolved, by Square Enix.
Its sad that games like this exemplify JP devs inability to make games for HD consoles.
Many Western devs for that matter.