Beer + Videogames: Every diamond has its flaws, and as perfect a return to form as Bungie’s final entry in the Halo franchise is, the honest truth says that it has some baggage. I’m not talking about the kind of baggage the refugees of Reach will be carrying after their home planet gets wasted, but a few ill-conceived features Bungie coded in good faith and intent, that fell behind compared to every other finely polished surface on this gem...
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Talented writers can build worlds that are as wondrous as real-life. Here are the best lore-rich video games for you to get immersed in.
How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games
Halo’s best ever campaign mode developed by Bungie has had its most annoying feature fixed after more than a decade, making the sci-fi FPS game better than ever
Awesome news - so can we look forward to playing Halo: Infinite with no online issues circa 2033?
Well I guess 12 years is faster than most fixes. I guess this is a cheap way to "remaster" something nowadays.....by just fixing something that used to always be broken.
Halo is dead. Microsoft has other shooter franchises it cares more about now. 343 are no longer Xbox golden studio. They are likely to shift things around or even close it all together and give the IP to someone else.
343i decided to pummel the IP into the ground...and when they see it didn't quite look like Glenn's face they decided to just keep on pummeling. Not sure if Glenn is the IP or the fanbase in this case though.
“ Halo Infinite, Halo 3, or Halo: Combat Evolved. It’s hard to say which of the sci-fi FPS games offers the best experience all round.”
He lost me with Halo Infinite.
Good thing the author has no say in the matter. Sounds like too much beer not enough video games to have any idea what is right.
Sorry, but this list sucks.
5) Assassinations are real fun and it's a small touch, but the "humiliation" factor is nice. It makes people feel cocky, gets people amped up and I find it highly enjoyable getting a sick assassination in. Of course no one does it in the middle of a warzone, but successfully doing it in the middle of the warzone is what makes it so dangerous.
4) Armor Lock's problem in the beta was the spam of one use of the ability. They removed the spamming capability. Armor Lock is a good feature, and fairly balanced. If you misuse it you will pay for it. I also like the idea of having a counter to rockets, provided I'm quick enough to get the armor lock on.
3) Haven't gotten to this part in the SP
2) Ever play FireFight Classic? That's where you will find the classic Firefight.
1) Why complain about this? Seriously, I don't understand the issue with this.
Clearly the author of this article doesn't play Halo cooperatively with other people. If he did, he'd know Armor Lock is indispensable in team games if you actually have the coordination and skill to use it correctly.
One guy jumps in, uses shield, enemy starts shooting at him, rest of the team comes in after and get clean, easy kills.
What an idiot, Good thing this guy doesn't make games...otherwise if we followed his logic, we'd still be living in caves.
Most of the things he listed is a fresh addition and NEEDED addition to the Halo formula as the game was aging..Reach is the best Halo yet. FACT!
so bad language is banned at N4G right? LOL! omg i call inafune a b@st@rd in one of my posted comments and i was reported as bad language.
ON TOPIC
"Arguably, complaining about this bonus in Reach is like complaining that you only won the lottery once. The outer space dogfight segment during “The Long Night of Solace” mission was really cool, and it was ballsy of Bungie to include it."
*YUP that was cool
"Problem was, it was also too short and never used again in either the campaign or any multiplayer modes."
*That was the cool part... short and no need to used in any other part of the game.
"That the dev team went to all that trouble building a legitimate flight sim, and then only brought it out for one small portion of a single level."
*"That the dev team went to all that trouble building a legitimate flight sim"
LOL!!!!! omg! ok dude tooooooooooo much beer PUT the beer down while doing reviews please.
"It’s especially frustrating when the situation could have been a brilliant approach to Firefight, with you and three friends defending UNSC cruisers against waves of Covenant Banshees and Seraphs. It certainly would’ve made Firefight a more worthwhile addition…"
mmm...? yeah that will be cool but the handling of the space ships suck and DLC exist kid.