G4 writes... "One of Guerilla’s main priorities was creating a more accessible multiplayer experience for Killzone 3. As the game’s lead multiplayer designer Martin Connor explained, it’s about making the game enjoyable for players of all skill and experience levels. The matchmaking system, which was built from scratch, is just one of the ways Guerilla has made Killzone 3 multiplayer more streamlined, as players no longer have to scroll through server lists to find a game to join."
As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
"Guerilla also showed off two of the new game modes entering the fray in Killzone 3. Operations is a more narrative mode that includes side-specific cutscenes, in which players will see their names appear above the characters’ heads, and a more narrative driven multiplayer experience. Guerilla Warfare is the much requested Killzone 3 version of team deathmatch."
"Operations was the standout though. The match we played was broken down into three section, each with a different objective that needed to be completed in the allotted time. Increasing the cinematic and story-based design of Operations are large-scale world events that may or may not be controlled by players."
now this is something to get excited about
i Actually cant wait for this game to come out, ive been screaming better melee system and they have delivered, now im not expecting this to be game of the year because games that come out early in the year always get forgoten like for example last years GOTY awards... mw2 beat out killzone 2 which in my opinion is stupid because mw2 is completely unbalanced and killstreaks doesnt make you beastly...but also recieved how many patches after release date? like 8? now 9 cause people exposed a glitch to get free games on xbox live arcade market. how many times did killzone 2 get patches? 2 times and thats how you know you built a game right and its completely balanced out and not fan serviced...
Yes.
This is the second time I've read the line...
"Another big addition that came out our player feedback from Killzone 2 is the new career system. There are five class, six weapons and six abilities per class, and now, players can choose how they want to upgrade their weapons and abilities with the skill points their earn during multiplayer."
Are they confirming 30 weapons for multiplayer? Or is that a mistake.