330°

Peter Molyneux demos Milo, the virtual boy

A video from Peter Molyneux's TED presentation of Milo, which took place a few weeks ago.

Wizziokid5423d ago (Edited 5423d ago )

I've been waiting to see this since the event!

it's actually rather impressive.

rroded5423d ago ShowReplies(5)
Natsu X FairyTail5423d ago (Edited 5423d ago )

Imma make Milo kill his parents!!! hell yeah i'll try this just to make him the craziest milo lmao.

edit @ GWAVE

This is a INTERACTIVE game where you give orders to the characters and Interact with him. This as nothing to do with the Type of game Heavy Rain is. GTfo with that bs . lame.

0mega45422d ago (Edited 5422d ago )

great

at least sony isn't secretly planning the end of the man kind

but seriously
this is the best thing i've seen from kinect.
yet i don't know how many people are looking to a interact and be a childs imaginary friend
to creepy for me.

sulack5423d ago

There is nothing impressive about it. Having dealt with children all my life (family runs a day care) Everything Milo does is a blunt response. Yes he acts like a child but children dont react and respond the same way adults do. When someone acts aggressively toward a child it doesent matter what is said the response you get back is usually a bad response and vice versa. Everything Milo did had nothing to do with what he was saying. Just listen to when he is talking to Milo in the bedroom and replace his words with your own (make sure its kind). Milo's responses will fit with anything.

Trebius5423d ago

When you read the TED community's comments below the video, they're so well-spoken and mature, it makes me wish N4G's community was the same...and not a bunch of 14 year olds ... :(

It's hard to have an actual discussion on this website without some troll coming in and ruining it all.

xboxlj5423d ago

The Kinect technology is very impressive and has a whole lot of potential. Yeah the very first interactive AI demo on it isnt perfect, but what AI is perfect? I can see the kinect tech being applied in a lot of things in the future, even beyond gaming. Can you imagine walking up to your door and having it automatically recognizing you, or your automobile recognizing you. Any fan boy that thinks this tech is a waste is either lying or not very smart.

+ Show (2) more repliesLast reply 5422d ago
iamnsuperman5423d ago

OMG lame...."cheer milo up because he has just moved house and doesn't have friends".....

DelbertGrady5423d ago (Edited 5423d ago )

Milo is real and you can sit down and play it. Two of the most famous fanboy arguments against Kinect debunked in under 5 minutes.

Looks really interesting, and like something both Lionhead and MS have put a lot of resources in. The cloud part he mentioned at the end though makes me think it's not coming out in a while.

R2D25423d ago

You might wake up the trolls.

Lou-Cipher5423d ago (Edited 5423d ago )

Peter Molyneux's own words on MILO from this video:

"Now, I'll be honest with you and say, that most of it is just a trick."

So how does this appeal to games, and how does this appeal to 360 owners?

How in the world are you 360 fanboys still defending Kinect? every time a new Kinect video is shown (a real demo, not a staged one) it is only decreasing the value of the 360 even more. (Kinect is slowly killing the 360 and you still defend it)

Microsoft is only embarrassing themselves with every Kinect demonstration that is shown.

dabri55423d ago (Edited 5423d ago )

His definition of trick isn't a horrible thing. Ai is all a trick. There is no REAL learning from the computer point of view yet. He is saying, Milo isn't going to actually learn. There are pre-determined paths but the amount of branching paths is massive do to the almost infinite customizations. He doesn't mean Kinect is a trick. He means the interaction is.

After letting the video finish, something really cool is revealed though. The DB mentioned is stored on a cloud server. This means, information from everyone who plays with Milo will be stored in that DB. This means the amount of things that Milo will recognize or know how to respond to will only improve. Pretty cool trick if you ask me.

Moentjers5423d ago

trick is that it took him almost a year to study this acting with the AI

Grown Folks Talk5422d ago

is tricks. Visual & audio techniques to make you see & hear what the developer wants to represent.

TheTeam065423d ago

It's programmed for that. Microsoft already stated that you'll be able to do it for games that are programmed to do so.

And wasn't the biggest fanboy argument about the massive lag in it's simple games?

Dr-ZOOM5423d ago

Trick or not it does look interesting.

Biggest5423d ago

"The cloud part he mentioned at the end though makes me think it's not coming out in a while."

But go out and buy Kinect when it's available. When something worthwhile is released, in about 3 years, you'll be happy that you paid full price.

outrageous5423d ago (Edited 5423d ago )

Good luck to Sony if this becomes a game which it no doubt will. Kids everywhere will be buying this. You have to think about Milo goes to school for the first time and Milo's first kiss, girlfriend, wife and kids...Heck, even grandparent...it would be MONUMENTAL!!!. M$ and Lionhead really have to fast track and patent as much of this tech as possible. We all know how Sony steals everything M$ does. Wait for the inevitable Sony 3D camera they claim to be working on.

Peter Molyneux really was open about this demo and it was extremely impressive with great voice acting and graphics. I could see an entire game like Fable using the same ideas used in this brief glimpse. As Peter alluded to this was a small look into the life of Milo or any life like story. Combat could potentialy look like this great exclusive Kinect game...

http://www.youtube.com/watc...

I don't know how Sony can respond to the incredible ideas beginning to pop up. Kinect will be huge, that is for certain.

0mega45422d ago

dude you are making a funny right.

"We all know how Sony steals everything M$ does."
yes/s like the eye toy which has similar 2D capabilities and functions
m$ copied wii avatars and is now redoing them to be more realistic like sonys playstation home avatars

kinect is nothing more than windows vista

the next kinect might be huge but the tech just isn't there for this one

+ Show (3) more repliesLast reply 5422d ago
Fishy Fingers5423d ago

Technically it's very impressive, especially if they pull of all of what Peter is saying. But personally, it's not something I'd be interested in "playing", I find it all rather weird on a social level.

facelike5423d ago

Yeah, I agree.

It was really strange to me to be cleaning up the room while Milo gets yelled at for spilling sausages. Like that uncomfortable, I'd rather be somewhere else, anywhere else, than here feeling.

Patrick5423d ago

Milo didnt actually respond DIRECTLY to anything the guy said. He instead gave cover all type statements. I mean, the guy mentions a new school and friends, and milo answers that he misses his old house. Then the guy mentions the house and pond, and milo says it was good skimming stones.. like the guy had mentioned skimming stones. Why? because it only knew he spoke, not what he said. It may pick up on certain words.. but its limited and still seems scripted.. BORING.

Omega45423d ago (Edited 5423d ago )

Very interesting but I wonder where they actually plan to go with it.

The video is also a very good demonstration that Kinect works while sitting down.

Fishy Fingers5423d ago (Edited 5423d ago )

Screens from this presentation have been around for a while (month or so) that show him using Milo while sat down. http://n4g.com/news/564138/...

Several devs have said its fine for sitting down, as long as its programmed to recognise it. The rumour should of been debunked months ago.

Show all comments (53)
230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

Read Full Story >>
gamesindustry.biz
darthv7231d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit30d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox30d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga30d ago (Edited 30d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

30d ago
30d ago
rlow130d ago (Edited 30d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 30d ago
-Foxtrot31d ago

It was built on lies Peter...you know this.

isarai31d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt31d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai30d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude30d ago (Edited 30d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

Show all comments (22)
150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

Read Full Story >>
thegamer.com
OtterX305d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga305d ago

Milo and Kate 😆
Stellar lie

DivineHand125304d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos305d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY304d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer304d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol303d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85305d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27305d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo305d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85301d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

Show all comments (25)
230°

Peter Molyneux's new game is set in Fable's Albion

Project currently codenamed MOAT.

JusttJD0099618d ago

M.O.A.T

Misleader of all time?

jznrpg618d ago (Edited 618d ago )

It’s between him and Phil. I’d vote Phil

Obscure_Observer617d ago

"It’s between him and Phil. I’d vote Phil"

If Phil were the man that made my life miserable, I would vote for him as well.

Regarding the topic, it could be both Peter and Phil working together.

M.O.A.T takes place in Albion, so it´s possible that Pete is working on new partnership with Xbox, which imo, is nothing but great news!

GhostScholar617d ago

What exactly has Phil mislead about? I can’t wait to hear the verbal diarrhea you come with.

Cacabunga617d ago

Still waiting for Milo and Kate.. most lmao game OAT

+ Show (1) more replyLast reply 617d ago
Becuzisaid618d ago

Wait.

His name is still used as a selling point for new games? Seriously?

jznrpg618d ago

If anyone knows his name you have to be extremely skeptical that what he delivers will be anything like what he says it would be and that’s best case scenario.

RaiderNation618d ago

He's like the "Tom Clancy" of video games.

InUrFoxHole617d ago

Lol what the hell man?!?!?

ZycoFox618d ago

I remember Black & White (PC) but other than that I can only think of Fable, B&W was a pretty cool game tho at the time.

sagapo618d ago

Populous was another one designed by Peter, released before B&W, godlike game as well, pretty good too.

Giblet_Head617d ago

I quite liked Magic Carpet growing up.

Obscure_Observer617d ago (Edited 617d ago )

"His name is still used as a selling point for new games? Seriously?"

The guy is a gaming legend for gamers who actually knows and played his games, like Dungeon Keeper, Populous, Black & White and Fable for example.

Becuzisaid617d ago

I'm certain that most who actually know who he is would contest your use of legend. He's the living, human embodiment of false advertising.

Obscure_Observer617d ago

@Becuzisaid

There´s an abyss between false advertisement and bad games.

Most gamers will get excited for games from great gaming creators rather than focus on their exaggerated promises.

Kojima described his Xbox exclusive game as "very unusual like no one has ever experienced before, leveraging the cloud." He said all publishers he presented the project, called him mad and rejected his game but Microsoft, because it´s too crazy.

Is Kojima exaggerating? Obviously. It´s gonna be a bad game? Hardly.

+ Show (1) more replyLast reply 617d ago
TheColbertinator617d ago

Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.

Profchaos617d ago

Does Milo live under a bridge there

shinoff2183617d ago

Captain overseller is returning. Ain't heard his name in years.

shinoff2183616d ago

Peter was overselling games way way before cdprojectred, and bethesada

Show all comments (24)