Pocket gamer: Travelling back in time to prevent ourselves from making life altering mistakes is a compelling concept. Who of us wouldn’t want to turn the clocks back and correct some regrettable episode from our past.
Edgar writes: "Back in the early 2000s, Prince of Persia was the franchise to beat. Parkour-like traversal, intricate puzzles and intense combat: what's not to like? Earning flattering review scores and numerous awards, The Sands of Time established itself as the prime action-adventure game. But how does one follow up something so flawless? Two words: Warrior Within."
This game was really hard! It took me over a year to beat and one of my friends just couldn't do it. I wish I'd known at the time about getting all the collectables in order to kill the Dahaka.
That game was pretty unique, the Dahaka is one of the best bosses in video games ever, the battle mechanics really felt like aerobics.
Utomik is excited to announce that several legendary Ubisoft games are coming to Utomik service, and that includes a handful of "Prince of Persia" titles such as "Prince of Persia: Warrior Within" and "Prince of Persia: The Two Thrones".
As much as we love our iconic characters in Video Games, some of the character designs are just bad. Here are the top 5 worst character designs in Video Games.
Genuinely a poor list. When I read a title like "Worst Male Character Designs.." I expect the author to have some grasp of artistic methods, aesthetics, and knowledge--but here all we get is a few sentences which add up to "dun like the character because they look angsty".
Prince - Warrior Within
Danta - DmC
Chris Redfield - RE 5
Rad Spencer - Bionic Commando
Remy -SF 3 Third Strike
Not worth a reading IMO