170°

Here is what Prince of Persia: Warrior Within could have looked like in Unreal Engine 4

3D Environment and Prop Artist ‘Jake Missing‘ has shared some images from his Prince of Persia: Warrior Within recreation project in Unreal Engine 4. Jake has recreated the time portal scene from Prince of Persia: Warrior Within in Epic’s engine, thus giving us an idea of what a remastered version of that game could look like.

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dsogaming.com
Nyxus2645d ago

I wish they'd make a new Prince of Persia game (in the style of Sands of Time).

2644d ago
Fist4achin2644d ago

I agree. It's about time they do another.

The 10th Rider2644d ago (Edited 2644d ago )

Meh, I would love another one too, but I can't help but feel it would be given things like an open world with repetitive side quests, multiplayer with micro-transactions, etc...

I want to see one, but I want to see it done right and I don't know that Ubisoft would do that right now.

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Xristo2644d ago (Edited 2644d ago )

Where has this series been hiding lately? It definitely deserves a reboot!

2643d ago
sreevenkat2643d ago

I hope that announcement of BGE2 for nintendo switch in nintendo switch presentation in january will give us some positive signs to expect New Prince of Persia game later that announcement, but BGE2 not happened. So, wait is not yet over to hear any good news about New Prince of Persia game.

120°

Check out this Incredible Batman 1989 Fan Project

Tim Burton’s vision of Gotham brought to life by passionate fans.

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werategames.com
Gridknac1088d ago

Wow! That is badass. WB needs to make this happen now.

WoodsRatesGames1088d ago

Right? Thanks for checking it out!

Minute Man 7211086d ago

Fans??? This is done by one person

WoodsRatesGames1086d ago

Someone else was commissioned to do the music and another person modelled the batmobile. Links to all involved are included in the article.

Gaming4Life19811086d ago

They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.

1086d ago Replies(2)
70°

Star Wars Dark Forces II: Jedi Knight Unreal Engine 4 Remake recreates Rimmer's Rest

YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.

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dsogaming.com
210°

Unreal Engine 4 RTX Tech Demo available for download

NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.

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dsogaming.com
Magog1107d ago

Am I crazy or is there an Unreal Engine 5 now? Why promote old tech?

1107d ago Replies(2)
waverider1107d ago

I really dont understand either? isnt the Unreal Engine 5 already available for studios? arent they already working with it?

masterfox1107d ago

UE5 Is for PS5 only, deal with it! :D

***runs away from this thread with pride!**

Tacoboto1107d ago

UE5 is not released yet and developers for years will still make UE4 games because that's where their tools and customizations are.

Mortal Kombat still uses UE3. Mass Effect Legendary Edition is also still UE3.

Magog1107d ago

That more of an embarrassing indictment of those devs than a reason to promote old software.

Tacoboto1106d ago

Embarrassing indictment? You know nothing of software development then.

Spenok1107d ago (Edited 1107d ago )

Because a ridiculous amount of the industry still uses 4, and because no, 5 is not out yet. They said it would launch later this year.

AuraAbjure1106d ago

Companies still use Unreal Engine 3.

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Tghood851107d ago

Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.

Magog1106d ago

If you suddenly stopped casting reflections in a mirror I think you would notice.

Amplitude1106d ago (Edited 1106d ago )

Edit: i misread this.
N4G really needs a delete comment button lol

Einhander19711105d ago

Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.