By Peter Ha:
Let's get this out of the way – Sony will dominate the next generation motion control wars.
Calm down, fanboy. I've been a long-time supporter of Microsoft's Xbox platform, so it pains me to say that. But I've seen a few things the public haven't been privy to and spent extensive time with both platforms. While Sony did an incredible job trying to convert this self-proclaimed Xbox fanboy weeks ago, it wasn't until I spent an adequate amount of time with Kinect that I saw the light.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
I been telling people for a year now that PlayStation Move was the better game controller. now it looks like everyone can see for themselves.
well...
MS can incorporate normal controls while playing with kinect, but that would void everything that kinect stands for.
They checkmated themselves. But of course the casual player will save them, so they won't fail.
It's easy to call out a winner pre-hand, but it still remains to be seen who can create the killer app that casuals can't be without. That's what will determine the winner between the motion peripherals.
i dont care which one is better. i only have a ps3 so you can guess what i ll be getting sooon. =D i really enjoy motion controlls so im happy avbout the move and the hardcore games that support it.
Sony is right when they say buttons are also needed. Seriously can any of you guys play any genre of games on Kinect with complete control with the deduction of buttons? Sony is creating games that can be played by using either Move or the DS3. Thats right 1 game, without any changes due to the Move not lacking buttons.
As I see it, for Kinect, there will only be 360 games that are played with the 360 controller and then there'll be Kinect games played only with Kinect itself.