You've heard the haters: "Halo never changes." Halo 2 was just Halo 1 moved online. And Halo 3 is just Halo 2 with slightly prettier graphics. And ODST is just Halo 3, minus Master Chief and plus a smoky saxophone solo.
While this complaint ignores some major, game-altering additions over the years – like Forge, Theater, Service Record and Firefight – you can't say it's entirely wrong. The basic Halo multiplayer formula hasn't evolved that much since 2001, for better or worse.
Until now. Halo: Reach is different… in many ways, drastically so. Here are the 11 improvements that will shock and surprise you most when the online beta begins May 3.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Talented writers can build worlds that are as wondrous as real-life. Here are the best lore-rich video games for you to get immersed in.
How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games
Halo’s best ever campaign mode developed by Bungie has had its most annoying feature fixed after more than a decade, making the sci-fi FPS game better than ever
Awesome news - so can we look forward to playing Halo: Infinite with no online issues circa 2033?
Well I guess 12 years is faster than most fixes. I guess this is a cheap way to "remaster" something nowadays.....by just fixing something that used to always be broken.
Halo is dead. Microsoft has other shooter franchises it cares more about now. 343 are no longer Xbox golden studio. They are likely to shift things around or even close it all together and give the IP to someone else.
343i decided to pummel the IP into the ground...and when they see it didn't quite look like Glenn's face they decided to just keep on pummeling. Not sure if Glenn is the IP or the fanbase in this case though.
“ Halo Infinite, Halo 3, or Halo: Combat Evolved. It’s hard to say which of the sci-fi FPS games offers the best experience all round.”
He lost me with Halo Infinite.
good read
Damn, Invasion sounds like it'll be f*cking cool.
first off halo was innovation at its finest in terms of fps to a console. Offering a great storyline , Excellent breath taking graphics,the finest controls to console still used today by many developers . and many college students would agree on a great network for multi-player combat
second off halo 2 was no shape a copy and paste of halo. in saying that halo 2 offered dual wielding enhanced vehicular combat, a ranking system, party system,
outfit settings to the which that Rainbow six,ghost recon,call of duty, use to boot .
Now moving on to halo 3 ....
Improvments in many aspects of halo 2 . The graphics sure you can disagree with me calling them poor, but h3 invented the use of high dynamic range and greater draw distances surpassing Elder Scrolls IV . Details on everything from warthogs, to the assualt rifle had been greatly enhanced , so to call it halo 2.0 or 2.5 is an insult to both bungie and i as many halo fans out there, a game that is 3 years of age still played around the world and top 5 most played xbl titles.
In all of the articles I've been reading today, the writers all agree that Invasion is the multi-player's "runaway hit." I can't wait to try the mode out.
I don't like HALO one bit, but this is looking to be an excellent game.