The biggest difficulty playing Natal? Having enough physical stamina to play for longer than four or five minutes at a time. The demo game forces you to jump, punch and kick almost non-stop for around a minute – we found even five rounds exhausting.
While parents may rejoice at the health benefits of such active play, it's difficult to imagine the stereotypical Halo player jumping off his Lay Z Boy to do jumping jacks. It's fun, but it's tiring both physically and mentally: the novelty wears off quickly enough due to the limited scope of the demo.
The most notable reveal would perhaps by the requirements of the Xbox 360 console itself. While Microsoft has insisted since the original unveiling of Kinect at the Electronic Entertainment Expo (E3) in 2009, then known as Project NATAL, that the device would be compatible with all Xbox 360 consoles, the revelation of a dedicated port included on the newly redesigned Xbox 360 model has sparked rumours of incompatibility, which were quickly debunked.
odd, i was led to believe it lacked an internal processor and so also needed a core to itself, if not 1-2 processing threads.
So pretty much the same spec as the PS Eye, although I thought the eye went up to 120 Hertz...
"Tracks up to 6 people, including 2 active players"
I think now its official that just 2 ppl can play at the same time.
Xbox Evolved:
"Microsoft is holding no breaks in making sure the general public knows all about Kinect. What cooler spot to also show it than with Jimmy Fallon? "
although i usually watch fallon. i'll have to catch an internet clip of it later.
was pretty funny. same demos they showed at E3 though. Nothing new. But they sure are marketing it quick.
wow first that girl's co-worker hosts the Kinect event and now she's her playing it. I see the audience Microsoft is definitely going after with Bieber, Cosgrove and McCurdy - teenage pop audiences.
Meodia writes, "So about a year ago when Project Natal was first starting off, many Xbox 360 and even other gamers were worried about the future of their console. A local shovelware dumping ground didn't sound quite appealing and Natal looked like it would serve extra servings of it. But Microsoft reassured us, holding our hands and telling us that everything would be alright. Since then, nothing has changed. After that "conference" at E3, we were shown nothing but how to please little girls."
It's funny because after the Microsoft conference, we actually saw some. In fact, I'm surprised that they showed off the shovelware they did, and then an hour later Sonic Freedom Riders and Child of Eden were shown off and completely destroyed what Microsoft displayed.
gotta agree, MS is exactly like nintendo 2 years ago. hey, what ever happened to that dumb ass vitality sensor.