If it wasn't for that expanded, heightened, desperate combat, and how neatly that sidesteps into a surprisingly characterful multiplayer mode, this would be a lacklustre sequel. It's redeemed by the surfeit of combinations, upgrades and gene tonics which allow you to truly specialise, creating a psychedelic, explosive fighting style all of your own. If there's a third game (of course there bloody will be), it cannot be set in Rapture again. This second tour of duty with far superior toys is everything it needs to be, though. Familiarity breeds a little contempt, but as, simply, a game in which you shoot monsters in city under the sea, it's better in every respect.
Presentation - 9.5
Graphics - 8.5
Sound - 8.5
Gameplay - 9.0
Lasting Appeal - 8.5
Overall -
One of the most popular video game franchises of all time is set to receive a Netflix film adaptation, according to an announcement on Tuesday afternoon.
Gee...can't wait to see how many things they change and stray away from, oh don't forget the miscast actors
Netflix did well with Dare Devil and the Punisher and I hear the Witcher is pretty good I know when I had Netflix at the time Stranger Things was also good. But Bioshock I love the franchise Bioshock Infinite is my favorite game I would pay the $21 Canadian just to check out Bioshock. Normally I would never renew my Netflix after they did their price hike but Bioshock would be worth it.
Love Bioshock but I'll prepare myself for the likelihood this will be both crap and a pale imitation of the source material. That covers most video game adaptations and Netflix films.
The best games are able to create a never-before-seen setting and weave a completely engaging story into its DNA. One series beats almost all others out for its environmental storytelling and narrative: BioShock.
Hurts to see the word "worst" related to Bioshock saga.
The 3 games are masterpieces.
oh great. Can’t wait to see the posts of game titles in a ranked order without context as to why.
In a podcast with Wassup Conversations, Jordan Thomas, director and the writer of BioShock 2 reveals his initial ideas for a new rapture and how they were shut down by 2K.
"My first proposal was about a little sister, it was playing as a little sister and it was much more horror-oriented pace and about vulnerability, closer to Thief frankly, but I was told no, we want it to be our Gears of War, this need to be a big shooter franchise with an emphasis on the shooter element, and so what I think of the protagonist of a shooter as is a big lumbering sort of porthole on a stick with guns sticking out in front like you’re almost a vehicle."
And he also wanted it to be above the sea or in space. What a wasted opportunity.
It's surprising the game turned out to be good with this guy at the helm. The combat mechanics were actually the biggest improvement in the sequel as much as he wouldn't want to hear that, everything else was inferior.
I'm not really expecting the same impact like the first game out of this one.
I might actually steer clear of this game for awhile... there has been too many changes from the original Bioshock that it almost feels like a spinoff >.<
Can't wait to play it.
I got a special edition pre- ordered and it sent 2 days ago so I will have it Monday.
Xfail keep this game from going to the next stage
Have the game,graphics are the same even worse in some areas,some small pop up textures on 360 even installed on hdd,this game didn't need a sequel,the story isn't that great as the first part,its like forced to make it a sequel still its a nice game but its not a 9,for me its a 8/10,if you don't play it you won't miss anything,the story isn't connected to the first part,it just takes place in the same city
I might pick this up just to tide me over until Heavy rain comes out even though I honestly got a little bored of Rapture by the end of the first game.
Watch out though folks, this review could be considered quite spoilery... In a weird way. You'll find out how many underwater sections there are, how many important NPC interactions there are and the points at which big shifts happen in the story (though it doesn't tell you what these shifts are, just when they happn).