Game design feels like one big round of "follow the leader" sometimes: when a game does something successfully, everyone else tries to put their own spin on it. Grand Theft Auto 3 had that effect, leading to a bevy of like-minded titles that aped the concepts that made it so great. The God of War franchise has also left its own indelible mark and it's finally starting to show with titles like Bayonetta and Darksiders following in Kratos' deity-sized footsteps. Dante's Inferno is another chip off the old Grecian block but it exists somewhere in the middle of those two aforementioned titles: unlike Bayonetta, which took the formula and gave it a total glam makeover, Dante's hews closer to the tried and true; yet, unlike Darksiders, which was a little too familiar for its own good, it actively tries to do something different.
There's still time for the Visceral Games cult classic action-adventure game Dante's Inferno to return to the limelight 15 years later.
Absolutely loved this game. Don't know why it went under the radar with so many people.
I think it was a couple of factors,
1. Everyone was anxiously waiting for God of War 3 to release(myself included), so we could see what the Santa Monica Studio were going to accomplish with the mighty PS3.
2. It was such a direct ripoff of the GoW formula right down to the button prompts, (such as clicking L3 & R3 to activate your ultimate) .
Now, of course lots of games borrow and evolve ideas, but this was like a carbon copy with a different skin and not quite as good or pretty.
3. It was cool to look at, it played fine, good artistic design and everything, but our standards were astronomically high after GoW 1 & 2… and it just wasn’t anything to write home about.
That being said, I have been wanting to revisit it for years.
I think with a few live service features EA could revive the IP and turn it into a million dollar franchise.
There are good video game protagonists, and there are bad video game protagonists.
I disagree that max is unlikable. Chloe is infinitely more unlikable in my opinion.
Most of these aren't even that bad. Especially comparing to others like Squall "Whatever" Leonhart, Forspoken's Frey, and the guy from Atomic Heart.
i had to stop reading after the "blatant misogyny" in the Dantes inferno section.
i actually liked Max haha.
the forspoken chick is missing tho
Grab your katana, and slice your way through this list featuring the best hack and slash games the PlayStation 3 had to offer.
Dante's inferno... an excellent GoW inspired game. So sad the sequels will never be.
heavenly sword was such a short, but amazing game. that game should be prime material to be made into a download only remaster.
I really enjoyed Castlevania, but struggled to get into it again reattempting it a few years back. I still think it does another of things well; story, presentation, level varietily and art style at least. Gameplay maybe has not stood test of time unfortunately which makes it a chore to get through.