Resistance Maps Delayed Again

Resistance Global Servers/Maps delayed
SCEA has announced that the global server update and the Resistance multiplayer map pack has been delayed.

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Bare with it plz

MikeJonesOK4743d ago


....oh well, better late than never ;)

kingofps34743d ago (Edited 4743d ago )

"Sorry, SMF was unable to connect to the database. This may be caused by the server being busy. Please try again later," is all I get.

Can anyone tell me why the delay has occured AGAIN!?

fenderputty4743d ago

you have to check the forums and I couldn't access them for some reason. I'm heading to the PS3 resistance boards to find out more.

tosh614743d ago

I've been waiting for this update even when it was first announced in March. Waited for the June 1, then June 7, and now?

Hoping its not more than a couple days delay this time, a week of waiting seems longer than ever.

Link not is just overloaded by users looking at same topic.

I got in and here's what it actually says:

This feels like déjà vu… A really bad case of déjà vu

Last week, I had the pleasure of unveiling our planned release date of June 7th for the Resistance: Fall of Man map packs and content update. That was on May 31st, the last day of May and the date we (SCEA and Insomniac) had promised when we unveiled this waive of DL content.

On that June 7th release date, I have some unfortunate news to share. During our final testing of the global server, which removes regional play restrictions for those who want some international flair in the multiplayer experience, a few last minute issues have come up. Despite some extremely long hours by all those involved, the unfortunate fact remains that we cannot resolve these issues prior to our announced launch date. And, at the risk of sounding like a broken record, neither SCEA nor Insomniac wants to release something to our ever-growing community which will impede the experience.

Hence the déjà vu feeling mentioned above.

The one bit of good news is these issues are NOT related to the content update or map packs themselves, and both have cleared format QA groups worldwide. In other words, everything is ready to go from the game side; we just have some kinks to iron out to complete the integration of our global community. Rather than announce a new date at this time, I want to see these issues resolved first to prevent any more cases of déjà vu on this topic.

What I can promise are two things: first, this last delay won’t be too long. Second, once it is out and you have a chance to play the new maps or your buddies from across the world, you’ll be happy we took the time to get this right.

Right, back to work.

GP aka Greg Phillips,
Line Producer, SCEA

Please no one report this

fenderputty4743d ago (Edited 4743d ago )

the leave it open-ended. Great.

Why can't they give us the maps at least? I mean OK ... no global servers but, the guys said the maps have the OK. So why not put them up. That's all I was really looking forward too. It would be nice to have more people online late at night though.

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