Nick @ PS3Center writes:
According to Sucker Punch co-founder Chris Zimmerman, InFamous was the cause of quite a bit of concern for everyone at the studio working on the game. When work first started on the game, development was plagued by a complete lack of direction.
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
From Xfire: "For a company with a three-decade-long history in gaming, Sony has done a crappy job at preserving its legacy. "
All the mgs games, all the ape escapes, silent hill 1-4, croc 1 and 2, legend of dragoon, tekken 3,tenshu, bushido blade, vagrant story, okami, ico, crash bash, gt4.
Thats just off the top of my head that i would play immediately, still so many more though that id love.
Folklore. It was such a unique and beautiful game. Great soundtrack. I still have my PS3 copy
Infamous 1 & 2 probably will get remaster for PS5/4 at some point as for the others in that article idk
Game came out nothing short of amazing, so it was all worth it! This game is still up there for me, don't know which will be my GOTY, inFamous or Uncharted 2:\
I am glad to say that the final product showed no sign of lack of direction
Infamous was an alright game but theres so much room for improvement there.
Ive not completed it yet because it is just too repetitive. I completed the first island afer doing loads of samey side missions and those underground bits which always felt the same.
I got to the sencond island and did half of that but afterwards I just felt like I was doing the same things time and time again. Coupled with the shallow story I realised that every mission felt like a chore so i stopped playing.
Its annoying becuase so much of the game is RIGHT. The fighting is pretty much spot on with really fun abilities. And I loved how slowly you built up knowledge which meant you could travel faster. The climbing animations were great and technically the same was of high quality.
They just need to get the story and gameplay right. If they do then infamous 2 will be a day one but for me.
Infamous turned out prety damm good.
the only issues i had with it were the graphics and some glitches here and there. i hope they turn to Naughty Dog or Guerrilla for some help with their visuals for Infamous 2.
Were it not for Uncharted 2 coming out this year I'm fairly certain inFamous would have been my GOTY. I'm hoping now that SP has an engine and a style nailed down they can do for inFamous what ND did for Uncharted, improvise and expand on all their good ideas.