G4TV writes: "Much like the game's namesake soldiers, the soundtrack album for "Halo 3: ODST" performed a surprise, precision insertion onto my desk last week. Even though I had exactly zero hands-on time with ODST yet, all of about 0.7 seconds passed before I spun up the CD to hear what Martin O'Donnell and Michael Salvatori had created for the game's audio ammunition. The big question I had was, since ODST is a different take on the Halo-verse, how would this translate into the music? We've even got samples prepared to drop, in this spoiler free review."
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Minecraft's latest snapshot has added some changes to projectiles, which could be creating the groundwork for a bigger combat update.
A large vinyl collection has been announced for Silent Hill 2 and looks great.
We're reviewing Soundtracks now, RRODbots are getting desperate.
I definitely think ODST has the best soundtrack out of all the games. I was expecting the same stuff as the last 3 games but was pleasantly surprised at how unique it was. Though I'll admit I REALLY liked the Incubus stuff on the Halo 2 soundtrack, I bought it just for that 25-minute piece (that they unfortunately split up into 4 tracks over the course of the album).
This piece is prob the best I have ever heard from a videogame
http://video.gamesfather.co...