160°

Nintendo Switch 2 Confirmed Specs: CPU, GPU, Memory, System Reservation + More

Digital Foundry: We've been mulling over Nintendo Switch 2 leaks since June 2021 (!) and now, finally, we're able to confirm them - and to add a lot more background detail.

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digitalfoundry.net
Hereandthere1d 20h ago

1.0 tf handheld and 3.0 tf's docked, very good, just like a series s. This will be series s's lifeline for ports.

andy851d 19h ago

Without DLSS. That'll make a difference

Eonjay1d 8h ago

I would really caution against using TFs to compare two different Architectures. I would even caution against using it as a measure of power when assessing a single GPU performance on its own.

The Series S has way higher memory bandwidth and that is a better measure of performance full stop.

That being said the Switch 2 is a very component handheld and should be able to do anything the S can due at a lower performance.

NotoriousWhiz1d 18h ago

Just like xbox games must support the series X and the series s, switch 2 games will need to support docked and handheld.

neutralgamer19921d 8h ago

Yes but series s came out in 2020 and will be replaced by a new console as soon as next holiday season where as switch 2 is coming out 5 years later. But since it's Nintendo let's give them a pass for charging premium for most economy experience

DankSinatra7h ago(Edited 7h ago)

You guys live in this bubble of "Nintendo gets a free pass for everything!". They don't, they literally get far more criticism than the other companies. The difference being is that their fan base is more loyal and do not care as much about the issues this echo chamber called the internet does.

__y2jb1d 17h ago (Edited 1d 17h ago )

There are several factors against the Switch 2 that will make it a modest hit at best i feel.

1. People are past the novelty of modern games running on a handheld and now everyone knows all the 3rd party ports will be the worst versions.

2. £75 games means even first party titles will struggle to sell. This will mean less risk taking which will mean endless rehashes of 1st party franchises.

3. If the console isn't going to be the phenomenon that the original Switch was then 3rd party support will dry up and a doom spiral will start.

Indies could save it but we will see. Hopefully Nintendo are giving them the dev kits because they are certainly going to need strong indie support.

Me personally, for the first time since the virtual boy, i will not be getting a new Nintendo console at launch. Drop the game prices and i'll jump onboard.

DankSinatra1d 12h ago

Na, it'll explode like the switch 1 did. The demand is already vastly outpacing what nintendo projected. People dont buy it because of how good the games look, the demographic for the switch knows what they're getting by now when buying a Nintendo product.

And the "novelty" portion definitely isn't true. There's only 1 handheld home console and it's Nintendo. The other handheld are pc based and do not share the same demographic.

__y2jb1d 9h ago

Demand is not that high. You can still get it easily.

DankSinatra1d 8h ago

Its not that high yet the preorders sold out immediately?

jznrpg1d 8h ago (Edited 1d 8h ago )

That’s scalpers. They are selling for about 150$ over retail which isn’t much especially before launch

__y2jb1d 7h ago (Edited 1d 7h ago )

Pre orders haven’t sold out. It’s available from multiple retailers. Ive had an email every day this week from various ones advertising that they have stock.

DankSinatra1d 2h ago

You do realize that this happens when more stock is introduced or if preorders are canceled. There's loads of articles detailing this and then it sells out right after. You even have retailers stating how limited stock they will have for those picking the system up on launch day.

But funny enough that this is the only point you've latched onto.

NotoriousWhiz19h ago

Help me find one then if they're easily available. Everywhere I've checked has said sold out.

__y2jb12h ago

Shopto and game collection both have them right now.

DankSinatra10h ago

Lemme fix his comment for you:

Shopto and game collection both are sold out of both of the official pre-orders and only have incredibly high priced shop made bundles avaliable*

+ Show (1) more replyLast reply 10h ago
Neonridr1d 16h ago

3GB seems like a lot of memory reserved for the OS though.

CrimsonWing691d 16h ago

Does this really shock people? I mean, the price for what you’re getting is far more shocking to me.

badz1491d 13h ago

Yup. Too expensive for such an ancient tech

repsahj1d 3h ago (Edited 1d 3h ago )

New gameplay footage of cyberpunk 2077 running on Switch 2 from Japanese channel.
https://www.youtube.com/wat...

Try to run that kind of visual quality on ROG Ally with 9w(Switch 2 default usage) of power. Maybe on turbo mode using 30w but your ally will catch fire if you use it for over an hour.

DankSinatra7h ago

Shhhh dont aggravate the echo chamber.

Show all comments (24)
180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer19921d 8h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio1d 3h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19921d 3h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio1d 2h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer19927h ago(Edited 7h ago)

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie20h ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer19927h ago

I just want games to be fun and not geindy and full of micro transactions

anast16h ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer19927h ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 7h ago
SimpleDad1d 5h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername23h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit14h ago

AC Shadows is doing good yes.

gigoran81d 4h ago

but but 2,000,000 players...

Chocoburger17h ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit14h ago

Which UBI games did that? Im legit asking.

Show all comments (17)
110°

Was the rumoured Switch Pro actually Switch 2 all along?

Digital Foundry: The Switch 2's main processor has been analysed - and its design is older than you might imagine.

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eurogamer.net
franwex1d 6h ago

The reason Nintendo took this long to release the switch 2 was due to the yen being so low. They rode that train for as long as they could.

Profchaos1d 5h ago

Bingo they were waiting for better market conditions. The Japan launch is the first time in the history of Nintendo's console they are selling a unit at a loss.

I don't believe the switch 2 was the switch pro though u think that was something else still running hardware closer to the original Tegra architecture as you can see there's comparability issues with the t239 chip so I think it was something else as you'd need 100 percentage comparability for a pro model.

badz1491d 5h ago

Nintendo? Selling at a loss? hahahaha...nice joke! don't tell me you really believe THAT?

Profchaos1d 3h ago

@badz specifically in Japan the region locked model will be sold at a loss

Confirmed by cost of goods in shipping manifests

Rainbowcookie20h ago

The also wanted a price drop on 8nm Samsung to make as much as they could.

60°

Bravely Default Flying Fairy HD Remaster hands-on preview [SideQuesting]

A classic epic RPG brings a remaster and some new tricks for Nintendo's Switch 2

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sidequesting.com