How And Why Halo 3: ODST Was Made In 14 Months

Kotaku writes: Is your Peter Jackson Halo project not coming together on schedule? Got a year to make something else Halo-ish? Then construct a creative plan B, spelled ODST.

During my visit to Bungie last week I got a chance to learn more about the origins of Halo 3: ODST a game that has all the makings of an enjoyable Halo experience but whose existence never made a lot of sense to me.

Why would Bungie, after concluding the construction of an epic Halo trilogy and establishing its independence from former owner Microsoft, make a spin-off that overlaps with part of the established saga?

The June announcement of Halo Reach, a new, full-sized 2010 Bungie Halo game left me even more confused about the origins and intent behind ODST.

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4339d ago
dgroundwater4339d ago

Using the same engine and some of the same assets...established gameplay mechanics and story...that sounds about right. The game will be excellent either way.

deadreckoning6664339d ago (Edited 4339d ago )

So Uncharted 2 will be outselling it I assume?

heihoosilver4339d ago

We all knew it was a long 5 year job rushed out the door with AI more stupid than the kid kazuo hirai sony ceo.
that soldier AI is the same of most of the ps3 and xbox blind fans.