Kotaku writes: Is your Peter Jackson Halo project not coming together on schedule? Got a year to make something else Halo-ish? Then construct a creative plan B, spelled ODST.
During my visit to Bungie last week I got a chance to learn more about the origins of Halo 3: ODST a game that has all the makings of an enjoyable Halo experience but whose existence never made a lot of sense to me.
Why would Bungie, after concluding the construction of an epic Halo trilogy and establishing its independence from former owner Microsoft, make a spin-off that overlaps with part of the established saga?
The June announcement of Halo Reach, a new, full-sized 2010 Bungie Halo game left me even more confused about the origins and intent behind ODST.
Alvios Games discusses the titles that inspired Vellum, including Halo 3: ODST, Mass Effect 3, Hades, and Slay the Spire.
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Gearshift Media has shared a demo of their Halo 3: ODST Fan Remake in Unreal Engine 5 that everyone can download.
Using the same engine and some of the same assets...established gameplay mechanics and story...that sounds about right. The game will be excellent either way.
So Uncharted 2 will be outselling it I assume?
We all knew it was a long 5 year job rushed out the door with AI more stupid than the kid kazuo hirai sony ceo.
http://www.youtube.com/watc...
that soldier AI is the same of most of the ps3 and xbox blind fans.