SixthAxis: "Personally I think Killzone 2 is one of the (if not the) best games ever. It has some of the most memorable set pieces and the feel of the game nails it for me. I love the clunky controls and the need for precision aiming by thinking about your positioning rather than "twitch shooting". The cut scenes also stand out amongst the usual FPS fare, with the introduction being such a great build up to the game, from Visari's speech to the ships using their thrusters to swing about and position for a missile launch on Helghan vessels. There is something very suspicious and perhaps suggestive about Visari's speech though. Watching the opening cut scene in high definition allows you to see that Visari has green eyes. Not really suspicious as of yet but then at the end of the game when you kill Visari, he gets right into Rico's face and begins with "you have not won…".
Well, looking closely at his eyes just then reveals that they are indeed brown! That raises many questions."
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
While Xbox has committed to backwards compatibility spanning four generations, PlayStation has continued their stance that the feature isn't important. Well, it is! I'm hoping these PlayStation 3 classics that skipped the PS4 entirely show up again on the PS5 for everyone to enjoy.
Resistance, Dead Space franchise, Splatterhouse, Lollipop Chainsaw, Brutal Legends, Alice Madness Returns, Enslaved Journey to the West, Mass Effect franchise. Also wouldn't mind seeing a new Wild Arms game remake or HD remaster, the Xenosaga trilogy, a new Parasite Eve, a new Dino Crisis just too many games to list that are forgotten and left in the dark now adays.
The PS3 is difficult to emulate. PS3 backwards compatibility on PS5 would require translation from PowerPC to x86. Additionally the PS5 likely would have to mimic the PS3’s GPU and CPU.
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This is what pops up on my web browser. So I can't even read the site. So, forget that. They don't need my data.
But let's get something straight. OG Xbox had around 1,001 games. How many are BC on Series X? **39** THIRTY NINE. Come on! That's wack BC. You can't tell me that's a complete list. Talking about commitment. Game preservation. Ridiculous. Covers nothing.
How many games released on Xbox 360? Around 2085. How many are BC?
568. That's it. Around 1,517 are **MISSING** Stop playing. Tired of that nonsense.
Anyway, the only games I really want from PS3 that would be awesome are Motorstorm and MGS4. I'll take BC. I'll take a remaster. I'll take a remake. If not those, then Killzone 2. And in VR, maybe Sports Champions, House of the Dead Overkill and the Time Crisis games.
That's all I need. But we've gone over BC again and again in every possible way. It wasn't that important because Sony sold 115 million consoles without it. That's proof enough with no outcry. And PS5 has damn near all 4,000+ PS4 games BC. It's not PS1,PS2 and PS3. But that's plenty. I'll take more but you get what you get.
Aww man. I did not even look at his eyes. Now I have to go back and see for myself. Green eyes or not though I sure hope KZ3 is in the works.
the only thing that set KZ2 apart from the others was the graphics, otherwise it was just another generic military FPS.
i think its a mistake, the opening cinematic with the speach was made by a british CGI company using the killzone 2 engine, so it is possible that over the years the game was developed that many different versions of the character where made and continuity was lost.
look for the hater in the gamer zone hahahhahahahah
That would explain why he was killed so easily. I mean, there was very little protection and the only really protecting him was Radec. Sure he's strong, but you would expect Visari to be well protected considering he's technically the emperor.