Wired: "As near as we can tell, Microsoft's Xbox 360 camera controller Project Natal works as advertised."
Wired: When Game Informer magazine editor Andy McNamara stood in front of Milo and said his name, Milo responded: "Hi Andy. I see you're wearing green today."
There's all sorts of reasons games get scrapped, beyond just being 'not very good'. Developers can run out of money, take too long, or screw up their work so badly it's easier to walk away than fix it.
And sometimes you just get screwed over by the Soviets, as happened in the late '80s, when Atari manufactured 500,000 copies of Tetris, believing it owned the rights, but it turned out they'd been snatched from under its nose by arch rival Nintendo. The rest is history.
We should be careful what we wish for, of course – just ask anyone that bought Duke Nukem Forever, an embarrassing travesty exhumed from gaming's graveyard last year.
But if we had the money, power and influence, here's ten titles we'd love to have played.
Shenmue 3 . . .
We did get Deadly Premonition though. Sort of scratched that action-adventure itch.
The idea of a Shenmue 3 technically isn't dead, most people know it's just damn unlikely.
Shenmue 3 will forever stay at the top of the list until it's released.
Also Shenmue Online, that could of been cool ;)
My two games were True Fantasy Live Online and BC for the original Xbox. Those games sounded amazing.
GI - Gary Carr, creative director at UK development studio Lionhead, has revealed that while the team are still frustrated by the cancellation of Milo & Kate, the tech lives on in Fable: The Journey.
EuroGamer - Lionhead's Project Milo helped launch Microsoft's vision of Kinect to the world at E3 2009. Interact believably with a human AI using only gestures and voice!