WhatIfGaming writes: "It was shocking to imagine a world of a simple lad called 'Milo,' letting us interact with all its surroundings and what not. We were contacted a while ago by Lionhead Studios to have a chance to "play an unannounced title" that we remained very skeptical about: Fable III - Black & White III? Could it be? Nope. The result was even better: Natal. Project Natal is the code name for the new controller-free gaming and entertainment experience led by Microsoft. If that was not innovation aside, Alex Kipman, who started the project from his origins in Brazil, chose Natal, a city along the northeastern coast of Brazil, as a tribute to his country. Latin-wise, Natal means "to be born." This is exactly what Microsoft Corporation did yesterday: they allowed people to be born for the first time in a new ground breaking genre."
There's all sorts of reasons games get scrapped, beyond just being 'not very good'. Developers can run out of money, take too long, or screw up their work so badly it's easier to walk away than fix it.
And sometimes you just get screwed over by the Soviets, as happened in the late '80s, when Atari manufactured 500,000 copies of Tetris, believing it owned the rights, but it turned out they'd been snatched from under its nose by arch rival Nintendo. The rest is history.
We should be careful what we wish for, of course – just ask anyone that bought Duke Nukem Forever, an embarrassing travesty exhumed from gaming's graveyard last year.
But if we had the money, power and influence, here's ten titles we'd love to have played.
Shenmue 3 . . .
We did get Deadly Premonition though. Sort of scratched that action-adventure itch.
The idea of a Shenmue 3 technically isn't dead, most people know it's just damn unlikely.
Shenmue 3 will forever stay at the top of the list until it's released.
Also Shenmue Online, that could of been cool ;)
My two games were True Fantasy Live Online and BC for the original Xbox. Those games sounded amazing.
GI - Gary Carr, creative director at UK development studio Lionhead, has revealed that while the team are still frustrated by the cancellation of Milo & Kate, the tech lives on in Fable: The Journey.
EuroGamer - Lionhead's Project Milo helped launch Microsoft's vision of Kinect to the world at E3 2009. Interact believably with a human AI using only gestures and voice!
Either way, Milo was simply stunning.-article
Artificial Intelligence that actually works scares me haha
"We had to test this out for ourselves to really believe it. The gameplay consisted primarily of a scene where Milo was swinging on a set. I was confused as to what to say to this boy, so we simply started with an introduction: ‘Hi…my name is Usman.’ And of course, our other unruly correspondents jumped in to say: ‘Hey Milo! My name is Jeanne.’ Milo actually stopped as if interrupted to say ‘Hi’ back and said: “Pleased to meet everyone.”"
Awesome! Doesn't sound like it was fake to me like that one stupid article was trying to accuse it of being staged.
The fact that they begged Peter to let them at least do one drawing with Milo and then allowed it and it worked makes me think this is very real.
"Milo said, “That’s not a bad drawing, but I can’t tell if it’s a fish or not!” and he continued to laugh a little bit while putting the drawing down."
Awesome! I basically thought up a whole game that could use this tech last night falling asleep! Get this to market MS!
looking forward to what others say
and to think people are trying to compare this to waggle sticks.
awesome it a shame ps3owners are spreading lies on internet claiming this is fake.