PM:
"In the meantime though, I'm just glad they're still making games their way. The other gamer in our house, by the way, my eight-year-old son Hunter, who's way too good at games for his age, would starve if we didn't tear him away from Mumbo's Garage. I suppose a lot of kids, especially given the popularity of Legos and Bionicles, will become mad builders in Nuts and Bolts. There's a real art to it, especially when you get into some junior aeronautics, and having the test facility right there is great, along with the paint shop. Then of course, there's the Lord of Games-aka LOG-who's always bragging about his game worlds and reminding us how things used to be (he created the FPS you know); the many shops and establishments to visit-maybe play a little N64 Banjo or get a workout-and all of the elaborate gear-works and constructs around town to forage for parts and Jiggy's. And if that ever gets boring you can always play the game (there's a big one in here) or there's always Grunty, Klungo (Klungo's good now by the way), Boggy, Pikelet, Mr. Fit, Jolly Dodger and an entire town full of bi-pedal rhinos, pigs, and other strange creatures to annoy and harass, and that are always more than happy to reciprocate."
Jared writes: "With the Battletoads having made a triumphant return, let's look at the rest of Rare's back catalog for which series deserves a return to form next."
Donkey Kong Country is probably my favorite game of all time but I've not connected with much else Rareware has made since other than maybe Killer Instinct. Sea of Thieves has got to be close to my worst $60 purchase I've ever made.
Wonder why some series just seem to feel lackluster as time goes on? Well, it's because some later installments really mess up the formula. Check out ten times sequels really screwed everything up.
Ugh Musashi: Samurai Legend is so meh. Don't understand how you can go from Brave Fencer Musashi to that. I really want a Brave Fencer Musashi HD Remake or a true sequel. It's one of the best games I've ever played.
Grant Kirkhope, the composer of Banjo-Kazooie: Nuts & Bolts, explains what he thinks the issue was with the often-criticized Xbox 360 title.
I actually liked it for what it was. But then again I'm not a Banjo fan. I actually hated a lot of the N64 style games that all followed the same Mario 64 style. Except for Conker.
I really enjoyed this game, the building was fun, I thought it was a well made platformer.
I kind of agree. The game had many new ideas that would have worked better in a new IP as people wouldn't be so upset that Nuts & Bolts played so differently from the older titles.
I seriously hate how angular the redesigns are for so many of the characters in the game
The X06 trailer built people’s hopes only for the final release to ruin those dreams
Damn right it should have
Can we just get Banjo Threeie and write this game off as Kazooies bad dream or something. An in game joke.