IGN First: Welcome to our latest IGN First month of exclusive coverage, and in April it's all about The Outer Worlds 2. This is the very first look at its gameplay, and it takes us through a quest where you infiltrate the N-Ray Facility to show off several of the game’s new features and mechanics, as well as how it’s rethinking level design. And one of the biggest things that stood out to me is how much deeper it’s going to be as an RPG, even drawing influence from immersive sims like Deus Ex and Dishonored.
IGN First : Obsidian has revamped the Skills, Perks, Traits, and Flaws to create a more interesting RPG – we talked to the key developers about how it all works in our exclusive coverage of The Outer Worlds 2.
IGN First : We sit down with two lead Obsidian developers on The Outer Worlds 2, and they show us some of the RPG sequel's new, bigger worlds you'll be able to explore.
Obsidian took cues from Destiny to revamp gunplay in The Outer Worlds 2, adding better feedback, more variety, and agile movement like sprint-sliding.